Still nothing like the old video i linked above…
Subweapon cancel ended at 0:10 and he started hitting attack button properly at 0:21 So i dont think its has been nerfed. It seems he is testing weapon damage etc…
So the Skull Swing debuff doesn’t go away?
That’s crazyyyyyy.
I see the first video you linked as a weapon testing scenario. I mean, with those bouncing numbers pop up left and right, it could be confusing (and annoying too!) to test the damage.
Here are the things that s/he was testing out:
- How much damage I can inflict when I equip both sword and dagger while only attack with the sword?
- How much damage I can inflict when I equip both sword and dagger while only attack with the dagger?
- If I only equip the sword and attack with it, how much damage do I do?
- If I only equip the dagger and attack with it, how much damage do I do?
-
If I only equip the sword and attack with my bare off-hand instead, how much damage do I do?(Oops, this one isn’t possible, or is it?) - If I only equip the dagger and attack with my bare main-hand instead, how much damage do I do?
I guess it go away after the monster (or player) be killed, because it hasn’t a countdown.
Skull Swing’s debuff lasts for 10 seconds.
Wish I had that video as proof, but I dropped it somewhere.
Mud~
Also the extra hits are from Sacrament which I forget if you can use Simony for in the latest patch, but oh well. I frankly never liked this person’s videos, cause he/she is weak. I wouldn’t put my faith in him/her to indicate if Double Weapon Assault was nerfed. But just going by patch notes, no it wasn’t, this guy is just testing things.
10 seconds? It seemed to last longer in the video that was posted here.
Wow! So It was nerfed because I’ve posted three videos in other topic (one of them GoldenCross posted above) and as @Excellence said, it seemed to last longer than 10 seconds.
Well, still a good skill to have at lvl 1.
I wouldn’t say it was nerfed… More like fixed.
The Armour Break status used to last forever, and that’s what was actually really worth going to C3 Highlander.
Ahhh, my memory did not fail me =u = FOUND IT
Credits to Eka!
Niiiice. Those new Highlander attacks are on point.
Despite the countdown, Highlander is still an awesome class! However, I’m sorry @Excellence my friend, but Vertical Slash doesn’t seem worth at all =/
Cross Cut and Sky Liner deals the same damage and I didn’t like one thing about the video: Eka swapped the sequence XD. He used Sky Liner first!
By the way, are bosses immune to bleeding?
PS. sorry @GoldenCross by the “off-topic”. Answering your thread: I think the player was just testing the damage. Subweapon Cancel it may not nerfed.
Yeah I gathered that he may be testing, from what’s said in this thread.
Also btw Vertical Slash is not mainly used for the damage, it decreases defense of medium to large sized enemies temporarily according to the skill description in Japanese.
Are you sure? Because the current translation says “Deals additional damage to Medium and Large monsters according to how much defense they lost from Skull Swing”.
I didn’t see much difference before and after Skull Swing =/
I dunno man, maybe someone in the KCBT can tell us
what is the best character so far?
i think its still pretty fast… even though not as fast as the 2nd video though
Hey @GoldenCross, did you see this new topic? Corsair vs boss gameplay
@Excellence @Luculyia, please, watch the videos too. It seems the duration of Skull Swing increases with lvl (5s per lvl, 30s at lvl 5) and Cross Cut bleeding is fixed. This guy used the right combo of Cross Cut + Sky Liner.
Doesn’t look nerfed to me.
How come this Highlander’s Cartar Stroke is casted so fast ?
It was nerfed. Before this current beta it took only 0.5 seconds to been casted.
