Tree of Savior Forum

Comments for my Build A2 > R2 > Fletcher > Scout > Musketeer

Currently I am Rank3 A1>R2,already lvl79 with lvl15 Class, ready to change but I’m torned!

So my originaly plan is:

A1>R3>A2>Scout>MUSK

Pros:
-Steady Aim +20% damage,
-Quick Step +25 Crit rate,
-Bounce Shot (Additional AOE),
-Spiral Arrow (Single Target)

Cons:
-No Circling, or basically no FALCONER skills

But the thing is, I’m not sure if the “Circling” from Falcon is worth? So im planning to change a bit and of course sacrificing some skills from R3
A1>R2>A2>SC>FAL>MUSK

Pros:
-Falconer Skills (I think “Circling” is OP? or no?)
-Privileged having a Falcon :stuck_out_tongue:

Cons:
-Steady Aim 15% Additional Damage,
-2 less skills from Ranger 3 (AoE and Single Target),
(am I going to be useless for Dungeon Party? if I choose this?)

so basically i’m torn between sacrificing 5% Damage from Steady Aim and the 2 new skills from R3 vs. the skills from Falconer.

So any suggestion? Please free to comment :slight_smile:

pvp or pve? and you swap the two builds :dagger:

pve and pvp as much as possible :3 what do you mean you swap the 2 builds?

you swap their position
if you want both pve/pvp then go for scout instead of falconer
you could go rogue c1 instead of archer c2 or even scout/falconer

both skill build has scout on it. hmm, why rouge C1 is good at PVP? because of crit buff?

Capture/Feint and sneak hit

I see, hmm, what can you suggest with my current skill build, A1>R1>R2>A2 (I went to A2 again just to get the 25% crit rate bonus)

so what do you recommend for me to get for the remaining last 3 ranks?

I plan to get
Fletcher > Scout > Musketeer

if you plan to get fletcher, you should go for C2
also ranger is only worth going for c3 because of barrage/steady aim/spiral arrow/bounce shot

Now I plan to get Fletcher to get more valuable skills

So which one is better

Plan1
A1>R2>A2>R3>S>Musketeer
Pros:
-Steady Aim +20% damage,
-Stronger Barrage
-Bounce Shot (Additional AOE)
-Spiral Arrow (Single Target)

Cons:
-Fletcher skills are stronger than Bounce Shot and Spiral Arrow (i think?)

Plan2
A1>R2>A2>Fletcher>S>Musketeer
Pros:
4 additional skills
-Broadhead
-Bodkin Point
-Barbed Arrow
-Cross Fire

Cons:
-15% additional damage only
-Weaker Barrage

I think I got a mistake when I choose Ranger 2? (or not)

Since I am A1>R2>A2 now, i think i will choose then Plan2 to get more skills, and Bodkin/Barbed/Crossfire are sick without its cooldown -> this is in replace for Ranger3.

I still want to get Scout and Musketeer (so can do PVP also)

What is you opinion replacing Ranger 3 to Fletcher
A2>R3>Scout>Musk vs A2>R2>Fletcher>S>Musk?

Not worth. Stick with Ranger C3.

Hi, could you elaborate why?
I am comparing Fletcher C1 skills vs Ranger 3 skills, the Fletcher skills base damage skills are stronger. Crossfire, Brod, Bodkin and Barbed vs Spiral Arrow and Bounce Shot.

I think @xylonez is right, cause if you do turn fletcher job 1 will be with a bit lack of damage, also you gonna need do the arrow stuff. i did like the builds you posted instead, but if you looking for dmg at least get Fletcher to C2.

Well, since you’re taking scout, I’m assuming it’s a PvP build. In PvP, you want more burst damage and less sustain damage. Once you get musketeer, you won’t be using your fletcher skill as much. Besides Spiral Arrow is a multihit regardless of the enemy’s armor type.

Granted, I might be a little biased since I don’t like only fletcher c1 in any build, so take this with a grain of salt.

Hi vladcloud, thanks for your insights. I wonder why it will lack of damage? Are the fletcher C1 skills are that bad? or it is because it will just Level5 vs Lvl15 of ranger 3 skills? (I think this is what you are all referring to?)

Basically, I just want to have
Crit 25% Damage from Archer2
Steady Aim at least 15% Damage From Ranger2
and a bit of extra skills that is why I want to go Fletcher +4 new skills,

Since this is PvE that can do decent on PVP

and then proceed with Scout and Musketeer/Cannoneer

A2>R2>Fletcher>Scout>Musketeer

Hi xylonez.

Yes, Im planning an archer that can do decent on PVP and still got has enough skills to do PvE.

This is all the skills that I am comparing base on damage

If I choose Ranger 3:
Steady Aim - 20%
Barrage - 543 - 18s CD - old skill
Bounce Shot - 562 - 15s CD - new
Spiral Arrow - 180 (x 6 ?) - 36s CD - new
-> maybe I will have cool down issue if I choose this

If I choose Fletcher 1:
Steady Aim - 15%
Barrage - 396
Broadhead 1 - 470 w/ bleed 10s CD - new
Bodking Point 4 -929 w/ - 20% reduction - 0s CD - new
Barbed Arrow 5 - 1061 - hit 3clothe/2leather/1plate - 0s CD - new
Crossfire 5 - 921 (dunno if still can burn?) - 0s CD - new
-> + the attributes

This is what made me think going Fletcher 1 instead of Ranger3, though I know that 5% from Steady Aim is one of the main issue.

Please correct me if I missed important details, and please continue to convince me why Ranger 3 is better.

Thank you!

If you go Fletcher at all, Barbed Arrow will probably be your main all use single target. It does 3 hits to Cloth enemies and 2 hits to Leather. Even with 1 hit on Plate, it has a higher base damage than critical shot.

When up against Ghosties, you can still use Critical Shot for that, though since I went Wugushi and Fletcher, I have several bleeds and poisons which take care of them as well. Spamming Crossfire works too. I’m not doing a Musket build on my character though: Archer -> Ranger -> Archer -> Wugushi -> Fletcher -> Fletcher -> Fletcher

As for Circling, the point is that if enough enemies are close together under circling and you use Snipe from Musketeer, you can hit multiple enemies with Snipe. That’s the main purpose of picking up Falconer. Do you need it? I think Circling -> Snipe is more a PVP thing than anything else, so I guess that’s up to you.

I personally don’t think Ranger is good past 1, but then again I never leveled it past one. Barrage does its job forever, and critical shot at one is all you really need. I don’t think Steady Aim scales very well, as the duration stays the same and its just 1% per level. I don’t really have comment on the other two skills as i’ve never used them, but I think the utility of Fletcher 1 is worth having.

Hi, appreciate your input. very well said.

for Falconer -> Musketeer, I think I will give this up since I heard from kTOS that it was nerfed and mainly it is on PvE

Actually choosing Ranger2 was a big mistake (since originally I plan the most common A1->R3->F3 build) but I think Musketeer/Cannoneer is fun to use, so I’m gonna deal with my R2 (15% additional damage, c’mon! :wink:)

Now I am just torn between getting R3 and Fletcher1, but my heart says go Fletcher 1 :stuck_out_tongue:

I just want to have input from other people.

Im planning an archer that can do decent on PVP and still got has enough skills to do PvE.

This is all the skills that I am comparing base on damage

If I choose Ranger 3:
Steady Aim - 20%
Barrage - 543 - 18s CD - old skill
Bounce Shot - 562 - 15s CD - new
Spiral Arrow - 180 (x 6 ?) - 36s CD - new
-> maybe I will have cool down issue if I choose this

If I choose Fletcher 1:
Steady Aim - 15%
Barrage - 396
Broadhead 1 - 470 w/ bleed 10s CD - new
Bodking Point 4 -929 w/ - 20% reduction - 0s CD - new
Barbed Arrow 5 - 1061 - hit 3clothe/2leather/1plate - 0s CD - new
Crossfire 5 - 921 (dunno if still can burn?) - 0s CD - new
-> + the attributes

This is what made me think going Fletcher 1 instead of Ranger3, though I know that 5% from Steady Aim is one of the main issue.

Please correct me if I missed important details, and please continue to convince me why Ranger 3 is better.

Hi!

IMO, the problem that you face is the archer c2 and ranger c2. You cant have both, at least you should not use both cuz you will miss twin arrow from archer c3 or spiral arrow from ranger c3. You have to choose what you really want. but looks like you did archer c2 and ranger c2, so,

As @lbasquiet said, you should go rogue c1, scout and musk.