Tree of Savior Forum

Combat System Changes QnA Session 1

Greetings Saviors!



We have made an announcement regarding ‘Combat System Changes QnA Session 1’.

You can check the details at our official website from the following link.

Link : https://treeofsavior.com/news/?n=934



Thank you as always for your continued support, enthusiasm and love for Tree of Savior.



Sincerely,

IMC Staff

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Well, it’s a definitive change =/

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Well, I can tell you that SPR is going to become a lot more important when it comes to saving up on potions. SPR will have a bigger effect on SP, and with the increase of SP consumption in several skills, it will be difficult to keep casting them like before without investing at least a little in SPR

:joy: now it’s official devs want us to put SPR. :joy:

This is a quick response to some of our questions, thanks for getting this done.

Although it’s far from implementation, I do hope the SP requirements for skills will be reduced from the current KTEST ones as they are ridiculous. I understand altering the use of SPR, but preferably it would be more of a utility stat that all builds benefit from, without it being annoyingly necessary.

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Well, SP sometime will not make too much problem. But when this update arrived, I think SPR will be a troublemaker :joy: .

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#Thanks
:yum:

what’s ironic is that investing “a little spr” won’t change a thing, they must have been brainstorming and never tested it out themselves

investing half of your stat points might not even be enough either. forcing people to invest into spr when they should be investing them into str, con dex isn’t healthy…

this was perhaps the worst balancing attempt i ever seen in gaming history…

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I have to agree that the SP consumption seems too harsh, considering that you are also limited by the weight of potions and you can’t reasonably carry a huge amount of them.

https://tos-ktest.neet.tv/items/641233

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What specific summons are affected by SPR ( for example skeleton warrior, archer, etc. )?

1st repeated Suggestion
Also talking about hybird mode for stats allocation, I don’t see how thats the case for wizard classes?

Basically as a wizard, even after patch , your stat will still be fully INT-based.
As as swordsman, you need to balance between STR/DEX/CON, Why not wizards?

Shouldn’t wizards be affected by other stats too? Maybe include DEX or SPR into skill calculation.

Maybe skills that thrown out (Like Frost cloud , Prominence , Wugushi throw pot) should be affected by SPR ?

PURE INT wizard is still the way it seems.

P/S: This is just a suggestion.

2nd repeated Suggestion

Since the weopon and armor buffs, don’t you think you guys should re-adjust the additional stat from weopon / armor / accessory?

Eg. Sarkmis

(Before patch)
Patk = 488 - 906
AoE Attack Ratio 2
STR 15
CON -72
Critical Rate 20
Critical Attack 430
HP Recovery -150
Dark Property Attack 530
Dark Property Resistance 180

~

(After patch)
offense power 1411 - 1725
Greater Attack Rate 2
power 15
health -72
Critical occurs 20
Critical Damage 430
HP recovery -150
DARK additional damage 530
DARK resistant 180

No improvement on the side stats?
Before patch its minimum attack is 488, crit atk is 430, dark attack is 530

Shouldn’t the side stat be improve as well? minium attack 1411, crit atk should be around 1400+ , dark attack 1500+ ?

Becoz due to this, prac equipment becomes underwhelming with the upcoming HG.

Please re-consider about this.

HG items shouldn’t be pair level with Pract / lolo items as well…

@staff @STAFF_Ethan

For Doppels, this new 2H Sword can easily replace Gale Slasher with its SPR reduction:

(Pabudima) https://tos-ktest.neet.tv/items/123306
(New Gale Slasher with the same damage as above) https://tos-ktest.neet.tv/items/123120

This is why i say its nonsense, HG items replacing high-end weopons which requires hardwork and dedication doesn’t make sense.

Not only that, that HG sword has better Crit Rate than 315 practo weopon.

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As you can see, there are four versions of the same weapon. PERHAPS, this one (purple, 315) is too difficult as Lolopanther/Solmiki, we don’t know yet, but for a while I totally agree with you.

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Guys, it is still on ktest. I have high hopes that sp consumption will be reviewed, or at least they’ll provide some sp recovery changes.

e.g: if skill links sp consumption will be halved, if you hit an stunned enemy your skill cost no mana, etc.
This is some ideas ofc.

I don’t think sp consumption will change since level 15 SP pot from alchemist gets buff too. Its 1200sp every 2s for 15s.

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At least it might not be as hard as getting to 317 level and praying to RNGesus for practo. ( some get their practo even after 3 months )

Not only that, spamming days on mission for gems.
Portium , etc.

Or

Hunting materials like a mad man maybe even more than 15 days.

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Well, that’s one of the reasons I’m on hold at the moment.
I don’t want to invest into something that is going to be subpar in a couple of months, nor I know what are the definitive changes.

Investing in anything now is just a waste of silver and time, let alone consuming practonium.

About that spirit comment.
Now Rugal does not seem so insane, does he?

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Bonus [(+10 weight limit per base level)+(+5 weight limit per stat point invested)] then?
bandaid ideas everywhere

How frighteningly true… as if he predicted all these changes to happen. :joy:

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