Tree of Savior Forum

Cleric feedback

Our main skills are healing but yet we are very limited on that with the massive cooldowns we have on those skills.

Heal is our primary tool to keep our party members alive with a 25 sec cooldown we can’t even keep them alive due to the fact that we don’t get much healing skills till rank 4(priest 2) and 7 plague doctor and that is healing factor.

My suggestion would be adding a to the skill "Heal:Remove Damage with a cooldown reduce as well.

For example:
Heal: RD Lvl 1 would take 2 secs off
Heal: RD Lvl 2 would take 2 secs off
Heal: RD Lvl 3 would take 2 secs off
Heal: RD Lvl 4 would take 2 secs off
Heal: RD Lvl 5 would take 2 secs off
Heal: RD Lvl 6 would take 2 secs off
Heal: RD Lvl 7 would take 2 secs off
Heal: RD Lvl 8 would take 2 secs off
Heal: RD Lvl 9 would take 2 secs off
Heal: RD Lvl 10 would take 2 secs off

Total of 20 secs off which will end up with 5 secs for each two cast of heals. But I think that at 10 secs cooldown would be great but 5secs is better.

Now for mass heal. That could use a cd reduction to by 5 secs as it heals everyone in the party.

Give your feedback too clerics!

Really? Your party is dumb as ■■■■ if they can’t survive with your heal tiles if you are a cleric 2 with lvl 10 heal.

Imagine PvP or GvG with 5sec heal. NO ONE DIES. NEVER. It will be impossible to kill a cleric or the party members.

Cleric is one of the strongest classes in the game and you are asking to buff it? Wow.
And btw, is one of best initial classes the game have.
Removing 80% of the debuffs, healing 100% of your HP with cleric 1, and having a skill that make you invulnerable at any kind of damage. And Cure and Heal do A LOT of damage. ALL OF IT AT CIRCLE 1.

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