The issue with Tree of Savior is the advancement based class system. We can say ranks and circles all we want but when it comes down to it the character advances through classes several times throughout the game.
Games like Maplestory, Wonderking, La Tale, etc are all examples of this.
When using a system like this it’s no wonder early choices get knocked out later in the game. It’s progression. If all classes and all circles were balanced at end game you’d have over 30 keybindings and would never be able to rotate through all your skills. It’s that simple.
It happens in every game with a class system like this. It happened in Ragnarok with the rebirth system. In happened in Maplestory. It happened, always.
It’s clear from the beginning that pyromancer was not meant to be a class that would be great at endgame. It’s scaling is just not there.
The problem is the utility some classes bring. Utility is always there and never gets outscored by content. A cryomancer will always be able to freeze things unless new content shows mobs with status resistance. A chronomancer will always provide +15 movement speed.
DPS based classes do not have this. But you guys are rewarded with better classes with even better DPS as you get deeper into the game.
To say that Tree of Savior needs all classes to be scaled and balanced is impossible. To say that the system is bad is saying that the system is flawed. But this is the basis of which Tree of Savior’s class system is built on.
We are at the mercy of which classes developers feel should be at the later ranks. But this is the same with all games which has these type of class system. If you don’t like it, it may be that ToS is not the game for you.
Games like WoW, Aion, GW, etc which are more modern based MMOs do not have advancement based class system. You character is one classes and learns a set number of skills so they control the amount of actions you can learn.
ToS is not that. The only way they can control your gameplay to make it balanced is by controlling the skills they want you to use at different stages of the game.