Evasion attribute 50% + leather mastery(dont know a limit) should be enough to dodge almost mob attack.
Leather doesn’t get any nerf.
I’m sorry but idk how block work… my spr not high and block is only 68! X3
Does magic even get blocked?[2]
In order or importance, I want to go with INT + DEX + CON. We can’t deny DEX, even if it gives us only 1 benefit: evasion. Since OoB cancels with every successful hit on your body, we need this status.
However, some HP shouldn’t be that bad. I didn’t include crit resistance because evasion have 100% crit resistance.
Let’s say we have 10 evasion and EVA cap is 100. 50% = 5, so we’ll have 15, correct? Leather bonus won’t give substantial amounts of evasion to reach the cap, so I think investing in DEX is still important. Of course, having 50 + 25 = 75 makes you spare some point to invest on other stats.
I still think IMC nerfing off def from the masteries was stupid… if they wanted to make cleric squishier they should have take the def from the baked-in default def we get from level… They are giving us free Def that we didn’t even ask for and then watering down the few significant choices we have so they are basically meaningless…
I’m i the only one that thinks that’s dum? O_o
I found this one
http://info.tos.nexon.com/board/167772180/997/
this char evasion is 577 (include 50% from obb + other)
he said he can dodge 100% of any p.attack (mob around his main body).
And he has EXP Cards hotkeyed. He’s definitely azn
lol almost full DEX
Sure he will dodge everything hah, looks at his DEX lol
but he can crit in OoB ;p
Wow @arkgolf thank you! I’ll definitely google translate that. XD
We have to consider that magic attacks can’t miss, so it’s only effective against physical classes. CON guarantees some survivability. Any other options?
That’s the thing that gives me to think the most.
I have seen characters with very high crit chance miss often in the arena which likely means that you can dodge even crits. If I take out the mages first in a fight, there is nobody left to stop me if I go full DEX and activate OoB.
Just kill magic user 1st that’s all
PVP aside this game don’t have that much magic type monster safety zone can safe you from magic attack also it is easy to kill them.
People really like Krivis before Sadhu , everyone doing this (zaibas nerf incoming kkk)
Sadhu Job advancement quest??? You have to fight with a lv110 melee Sadhu?
Bashita Siddi high SP consumption
Sadhu without using safety zone lol
Thank you for sharing the vids, nice to see a priest bokor build in there too
I really hope they don’t nerf Zaibas, i mean, it’s an amazing dps skill but it’s probably one of the only ones in the cleric tree.
Seem like there is no dodge panelty .
Good i hate being a dodgy class and having my dodge reduced in half if i am fighting more then 1 mob.
Does anyone else also have concerns about the Rank 7 - 8 cleric classes perhaps not being favorable towards DEX-builds?
Also something else came to my mind. Do you think the different armor types will give different attribute resistances?
I thought about the benefits of a Leather set for Sadhu. But could it be that
a set of 3-4 pieces of leather will give something similar to
+50% weakness vs Stab
+50% resistance vs Hit?
That would mean I would get problems against Spear and (Cross)bow users, should they hit me. And mages could hit me anyway.
And since archer classes usually go with a lot of DEX(hence high accuracy),
it feels like making myself weak against anyone that could potentially endanger me already as is. Going full risk and full reward mode.
I honestly thing a dex build might be viable now, but later on it wont be as useful. Who knows what the ranks above 6 will give us, and who knows how much stronger (how many more skills) the bosses and mobs can do.
I would rather hit harder since i plan to party up as much as possible. And its not like i will plant myself right in the middle of a bunch of mobs and use oob without a safety zone up.
But hey thats what betas are for, trying new things out and finding bugs (or translation errors in this case).
I believe bonus dmg is possible in pvp
elemental (hope we get elemental armors) and type of damage
you can equip different types of equips in one character (leather+cloth+plate)
but they need change the percentages in pvp, like 10% per equip
Yep I think the resistances for the upper chart are all at 50% now so that would be a huge damage increase against other players.
About Zalciai on Sadhu (attribute adds magic amp)
Zalciai: Magic Amplified
While [Zalciai] is being activated, a character’s Magic Amplification will increase by 12 per Attribute level.