Hi, i am a lvl 132 sadhu. I would like to share my build with you. I am cleric krvis2x sadhu2x and planning to take druid as my rank 6. But, when i experienced killing with possession lvl 5 attribute level 40, hitting 1,700 to 1750 every 0.5 second for 10 seconds, i will be trying sadhu circle 3. Man, this skill is so insane. Ithe thing about this skill is it damage at the same time it controls, binding the targets movements… And an aoe hitting 5 target. Tried to duel with some high level melees(160+) even with more than 10khp, once u caught them, they are sure good as dead. The cd is reasonable 20 seconds and it starts to cooldown right after u cast the skill. SADHU ROCKS!
Hello everyone, heres my problem : Controlling oob attacks and movements with mouse.
I did some research on internet, and didnt found anything helpfull. The thing is that i dont owe a controller, and after trying keyboard, it’s just a pain to me.
I tried different setup for key bindings, still didn’t found any viable configuration for my gameplay.
My first character is a Fletcher, and i decided to play Sadhu; i did cleric>krivis1>krivis2>Sadhu. I just felt in love with the class …
So if any of you could share some tips, or give me any solution, i would really appreciate
Thanks
You aren’t alone, everyone that plays with mouse are with this same problem…
right now you can only use oob with keyboard/gamepad =/
I don’t think priest’s heal is that good neither. Their party heal has limited range, their atk buffs are pathetic at high level; priest is one of the worst scaling class in the game.
When I was researching whether I want to build priest, the biggest question was if priest can carry bad party member. The result is that you definitely can’t like most other MMo.
Tree of savior simply is not a game where you can erase mistake easily with healing support. IMO, by far, the best defensive support is still safety zone from cleric3 at lv15. Having it at high level and allow multiple squish members to stand in is more effective than anything that I have came across (thus squish member dps increase).
When party member make mistake and get hit, with a party of 5, there is simply not enough heal to go around even for priest. However, safety zone allow ur heal to finish CD or prevent you to need heal to begin with (and far easier to do, just stand in the tile).
Now if your team mate is dumb and don’t stand in safety zone. No amount of heal/support help. Welcome to ToS.
just my 2cent as cleric3 sadhu. After testing lv10 safety zone, I am definitely still going cleric3 at launch instead of krivis1 cleric2. The extra tick of safety zone isn’t for myself, it is for party members; make the slow leveling speed well worth it.
I would however, definitely take a priest2 sadhu over krivis sadhu for healing support. Krivis simply is not much of a healer support.
(and priest need a buff, unless some later class got some crazy synergy)
You are aware that this whole discussion is about how to make Sadhu dish out more damage right? Not for the intention of wasting all that DPS potential with healing and safety wall. LOL
i am cleric 3 >sadhu2> atm and even though i agree cleric can keep ppl alive since its a mostly defensive class,
priest is more a party heal and buffer his mass heal heal everyone in party without the need to stand in the tiles also the buff the priest give are **huge **
blessing is an aditional dmg that doesn’t get reduced by anything that i know off and its add to every hit you give
so classes that have multi hits skils or get to 2 hits or more per skill see a considerable dmg increase even some magics like cure get affected by blessing
if oob could get buffed by blessing and sacrament it would be hands down the biggest dps increase you could get.
but the mechanic of having to buy materials for each buff and the low cooldowns of the buff themself make it extremely annoying since later on money stop becoming a problem and then you have to worry about the weight of all those materials stacking up
So then basically kaloo hammer is not worth building, is what im hearing.
hmm aukuras activate the bonus dmg too
this is really good because aukuras have long duration =p
just step on aukuras range and you will get the bonus dmg
this class is hard, I went full INT, and almost always get hit if I don’t have safety wall up. I went cleric > krivis > krivis > sadhu.
how 2?
yes, sadhu is probably the hardest class to play
I heard build with only one stat isnt worth =p
you can put some points in dex/con…
NOPE, maybe if we were talking pvp because of how open you are. But in PVE not really you just find a safe spot and Oob and if something comes at you, nuke it into oblivion with zabias/possesion
please help me T_T i neeed ittt
Weird, for me Sadhu is on of the easiest classes. It might be hard to grind before you got possession but questing and killing bosses is more than easy as a Sadhu. I never had any SP issues, you can always heal yoursef, etc… Apart from that I think Aukuras is a horrible choice since it has such a long cooldown and basically limits your mobility.
On a contrary I believe that many participants of this thread are actually interested in a support sadhu or pvp sadhu more than a DPS sadhu.
I can’t agree with the statement about carry weight being a problem. Mats weight so little, that you need to visit town for repair more often that you need for restock, even with 100% buff uptime. A supply of powders for 2.5h of non stop blessing uptime weight 200. Without any points in str and con your carry limit is 5000. The priest attribute alone gives you 200 weight limit.
its almost like they knew priest would be carrying extra items lol.
I don’t know about hard, the hardest thing i found about sadhus is the weird hitbox that it has that’s quite awkward to point with when i first tried the class. Just from early changing to Sadhu I can deal so much damage that bosses die within a minute for quest line progress. and grinding atm i can kill most monsters in 1 OOB hit, but i suppose that is due to leveling my attributes with disposable income.
on topic of aukuras, if you went Cleric 2 Krivis 1 and have fade & aukuras you have a free tank every minute.
use the torch and hide whilst dealing damage to prevent health reset on boss or monsters.
Sadhu has very good sustained damage as long as the host body does not recieve threat. Nerocian’s post sums up how well-rounded the class is.
well when you get to demons district and you need 4 or 5 hours to lvl up or you end up interrupting your grind ,
effectively killing your exp/hour or you stack a whole lot of materials for buffs which take up a chunk of your weight limit its not game breaking just more an annoyance since the class revolves around buffs
(also there’s usually a squire around n high lvl maps so you don’t waste time going to towns)
Nope. It makes you immobile and lots of things knock you around out it! A combination of Priest/Paladin with resists, heals, and regen using Stoneskin in a Con/Spr build will not only make you tanky but the whole group too. If you’ve ever encountered anyone built properly whose done this then you would know just how stupidly tanky and the support potential of going this route.
That being said the age old problem with games any more is why take a tank or support when you can just kill stuff faster without them? If you just pile in a ton of DPS classes to one shot everything the concept of a pure support or tank is useless. This is especially harsh to say coming from someone who usually runs pure support characters and was Cleric 3 in icbt1, but it’s currently true for exp grinding.
As for PVP I can see Possession being great because of the bind then using Out of Body as a ranged option attack with Astral Explosion for finishing. The confusion option on Vashita Siddhi could work but I haven’t really tested that much. It’s kinda silly to sit here theorycrafting when we still have tons more levels and class circles to unlock. There’s two routes to take going a mix of Sadhu/Bokor/Druid for damage/debuff/invulns or the opposite Sadhu/Priest/Paladin for support.
Btw quick edit if you use Possession on someone in a duel killing them it bugs out to the point they can’t do anything until relogging which is pretty funny. Then if multiple people are dueling the same person they become a complete punching bag dying and reviving over and over again.
Well, you kind of beat up your own statement right after. I would appreciate it if you don’t steal what would have been my response in the same post How else are we going to get into an internet argument of opinion?
But yes, I and probably most of us sadhu agree that, kill things faster is great. Most of us traded absolute defensive support to good enough support and upgraded our dps a mega ton. Hence, I believe safety zone is the best defensive support; it hit the spot just right.
I simply can’t persuade myself to go paladin with sadhu being the same rank. (even though paladin costume look great imo) Then there is priest’s atk buff not scaling… The only hope for them is if party size become like 10~15 or something (aside rebalance how auto-atk buff scale), and priest can buff them all at once (but then u only need 1 priest).
I farmed 9,000 Yognome Cores to level up a gem and was still under maximum carry weight. Just how many materials does one Priest-hu need? O.o