Tree of Savior Forum

[Class] Official Plague Doctor Thread

Any particular reason why you wouldn’t take Healing Factor even for yourself?

Also, I forgot that Zalciai has an attribute at level 3, so it might be a good idea to reallocate 2 points from aukuras here.

But my Zaibas is full-leveled. I mean, it’s 10/10 at Krivis 2.

Sorry, meant Zalciai.

Oh. I see. I’ll see to that.

Getting Cleric C2 but no divine might?o_0

30 block is kind of enough for Divine Zone, and fade has very limited uses. Divine might is godlike for party play. So I would suggest going level 5 SZ and level 5 Divine Might.

Very strange PD skill choice. Healing Factor is very good skill, I don’t know how it works exactly, but i’ve seen it healing enormous amounts of HP in earth tower. Pandemic lvl 5 is overkill, you would never have so much debuffs on enemy. Lvl 1-2 is pretty enough.

Beak mask can be shared through link so consider putting 1 point into it.

So, this is the final build.

Thank you @Derael for the help.

If anybody else has a suggestion or feedback about it, feel free to help!

I appreciate the advice. I really do. Good point on Divine Might and Healing Factor. It’s definitely worth considering.

But please do a little fact checking before saying stuff you have no experience with. Your reasoning why I shouldn’t max Pandemic is completely false. Pandemic spreads ALL status ailments regardless of level. The skill level determines how many enemies it can spread to, NOT the amount of debuffs you can spread.

With that said lv2 may be enough since it targets 7. However, I’d like the option to AoE the largest amount of enemies as possible which is why I maxed it.

Oh, I really misunderstood how this skill works.

But still, sacrificing Healing Factor for this feels like a bad exchange. I would suggest to put at least 1 point into divine might and reallocate 1 points from blood letting and pandemic to Healing factor and Beak mask. Healing factor will be level 2 thanks to Divine Might and will provide 70% heal rate of lvl 5 Healing Factor. Beak mask will provide you with 100% aliment prevention uptime if used together with blood letting. And you will still get pandemic and blood letting level 5.

I have a question!
Each level of Fumigate means +1 ally that I can cure?
For example:

Lv 3 Fumigate = 5 players

It’s written at the topic head. So I assume it’s truly the number of allies you can cure.

Wurmheart, Its not that I dont trust the populous on this question, its just that i trust your answer just a tintsy bit more, but how does Monk fair in pve? How bad is the need for a 2nd cleric in pve if i were to go monk for pvp? How much dex do i need?

From what i personally saw from monk party members:

Your healing and damage with cleric2 and ideally diev2 or priest2 should be enough for most dungeon runs and leveling purposes however. But your lack of key defensive skills make you a very poor option for difficult content akin to earth tower. (Barrier, Deploy Capella, Invulns, etc etc)

For now at least, monk is expected to get worse unless the upcoming classes somehow improve it.

Statwise you should probably get dex/str in some ratio, with a dash of con.
I’m just not sure in what ratio. Till r6 full dex was still decent enough with crit gear from what i heard, so maybe in the 1str/3dex area.

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aww that’s unfortunate. Really wish I could have 2 builds at once. But making two charas one for pvp and one for pve really doesn’t suit me. I hoped to have a main to do both. Whereas for pvp I thought it’d be better to be offensive, not just support. With chaplain you got auto-attacks, but then so many classes have ways to block physical attacks. But then it can also pve really well with support and solo dps. Then there’s the paladin3 builds where it’s pure pve, and will most likely get into earth tower parties for its barrier.

I’m still on the chaplain build because it can do everything up to earthtower, and even then earth tower as well.

Thanks for the informative help.

i think basically healing factor just insanely heals you from your last health that you got hit on

example if you have around 10k health when you pop healing factor, and when you get hit,

it regenerate your health back to 10k in a matter of seconds.

correct me if i am wrong. ( from youtube video, it seems that way )

so it is indeed very good for both PvP / PvE

Yeah, it seems you are right. And the rate of healing increases with lvl.

Pandemic spreads debuffs using the current duration that is on the enemy you are spreading it from. This can be seen in the pandemic PD videos on the PD thread (first post)

I’m rather confused sir… Where are you getting the 1 second increase duration from debuffs to incinerate? Unless the they nerfed it (which I have no recollection of ever seeing it), each debuff adds 2 seconds.

check: https://www.youtube.com/watch?v=0NrbferfwMI

:unamused:

Yeah, it’s 2 seconds, I forgot about it.
But still not worth investing the whole circles for a slight duration increase. If you want increased duration that much you can just get Pardoner C1.