Tree of Savior Forum

[Class] Official Plague Doctor Thread

Too bad you can’t cap the cooldown of beak mask (at least not in C1). I would love to have a permanent beak mask, just for the

~ 𝔄 𝔒 𝔰 𝔱 π”₯ 𝔒 𝔱 𝔦 𝔠 ~

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~ π•±π–Šπ–Šπ–‘π–˜ π–‘π–ŽΠΊπ–Š π•­π–šπ–‡π–”π–“π–Žπ–ˆ π•»π–‘π–†π–Œπ–šπ–Š 𝖆𝖑𝖑 π–‡π–†π–ˆΠΊ ~

You can get Chronomancer C3 in your party and use Divine might. So you will have 50 seconds CD on Beak Mask with 50 seconds duration)

I agree…
/20characters

i was wondering, it happened before with some classes that when a new circle is launched, some spells are switched to the new circle

i believe this will happen with blood letting, as it gets β€œ1” dmg at lv 5, it sounds like a β€œlast circle” spell

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Does anyone has a Cleric>Krivis 2>Bokor 3>PD complete build? I have a lot of doubts about skill point distribution and if the zombie skills works fine at this build or if the bokor class was picked just because the Hexing, Effigy and Mackangdal.

I was wondering it too, maybe IMC will move Snipe to Musketeer C2!
Musketeer has A LOT of skills at a single circle…

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If you get Bokor 3 then I suggest you utilize zombies. They are pretty decent with INT build.

If you don’t like zombies than just grab Bokor C2 and avoid zombie based skills (except MS buff).

Archer swift step also gets -1 armor at level 9 even though there is circle 3. And heal had β€œmaxed” number of tiles before at level 5. So I don’t think blood letting would become circle 2 skill. I’d rather predict beak mask becoming circle 2 skill.

But I agree that Snipe will most likely be moved to higher Circle.

maybe, but it certainly feels like one of the two will be moved, and maybe even healing factor

it would make PD c1 a lot lack luster, but, it’s possible :s

i’d bet that only Bloodletting or Beak Mask will be moved

Thanks Derael,

The case is I really want to go with Zombies.
It reminds me the Diablo 2 Necromancer a little, when we could raise an army of skeletons, golem and etc. lol

I just wonder how this build goes in PvP once we can’t raise zombies there, since we got them from dead enemies. Maybe the PD abilities with the debuffs from Zaibas and Bokor shines… is it right?

Of course in PvP this build will be weaker then PvP oriented builds. And yeah, you can’t get zombies in PvP. Necromancer has special potion for this as I know, but Bokor is a different case.

I think that Bokor is far from best build for PD (at least in PvP). If you want max damage incinerate just grab Pardoner.

In PvE Bokor is totally different case, I’m not sure how efficient it is but it definitely looks fun. And with high INT your zombies hurt quite a bit.

I mean I can link videos to… Doesnt mean that its still 1 second
His incinerate is more than likely level 3.
Incinerate with 4 debuffs yet it starts with 10 seconds <-- Video link

You can see that he has level 2 incinerate + 4 debuffs (totaling 8 seconds) = 10 second duration on incinerate
Your video proves nothing, mines does.
Please use proper scientific evaluations. :unamused:

I stand corrected, it is indeed 2 seconds.

Although said video proves the same point at the 2:30 mark.
So tl/dr, still not worth a circle and you made the same mistake i did :smiley:

@Wurmheart (PvP) the more videos i see of plague docter, the more it looks like the path of cleric2>priest2>monk2>PD is the best option. Sure i see them doing weak damage, but those chaplain builds do a lot more running around getting hit just waiting to get buffed by chronomancers to actually do something. Those bokor builds might also be damage, but their aoe potential just makes it awful to watch, especcially against immunity docs.

Problem is to invest on both INT and STR. For me isna no brainier to focus on a single offensive stat

i agreeee. :c

Guess I can suck it up and be the solo chaplain I always wanted xD

Not having Stone Skin seems like a bad idea for PVP.

your mistaken, this is my build with full spirit.

Just be careful with capella and don’t erase your team buffs)

And get 1 level in monstrance for this 30% dex buff. Also deprotected zone is useless in PvP, better max SZ.

Won’t say anything about PD skills, it’s solely personal choice.