I’ve seen vids of full CON inquisitors for PVP. It does work as Inqui base atks are high.
oh thats awesome , thanks , I’ll look for some videos…
How is Physical Attack added to Inquisitor’s skills? Is it just flat amount or is it added to the base multiplier?
I’m asking because I wonder what should aim for in my Accessories. Definitely Crit Rate, probably HP and something else.
i m full con inguisitor and active in TBL too what do u want to ask?
Hello @forestdragon2012 , Id like to ask u about the dmg in TBL , are you able to kill easily? I’m bokor3 oracle kabba, I can stay alive most part of the time, but I dont have a good power to kill besides effigy…
archer mostly get 1 hit kill by MM and mage mostly die in pear of anguise the cleric is hard to kill but still can /low hp one die by MM /pear
catagon will kill u surely other swordman dpend on their build only crosair hard to handle (take note that i m only use lv 315 1h sword non trancendant none gem and none enchant )
ahh… since u have 7 fold catagon will suicide
oh seems realy nice then, thank u , just a few more days to reach rank 8 o/
bokor 3 actually have good synergy with inguisitor
hexing + MM very good debuf used to boss battle that can make ur party kill more faster
effigy + MM the best range atk that cleric have,pretty good use specialy in TBL
Is it possible to duplicate breaking wheel via sage’s skill?
I am doing FUll dex , 100 con build
I am having difficulty in deciding between miko or PD for rank 7
cleric2 > priest 1 > paladin 3 > x > inquisitor
Any opinion pls???
for pve pd is better. Miko is basically a class that has much better sinergies in an int shell (pve) or con (pvp) that works amazing with diev (I’m calling it diev 4 on discort ) and something decent with chaplain.
Like diev wasnt op enought that she RLY needed another circle ç_ç
PD, talking about palinqui, gives you healing factor that is just too good to pass up (specially with restoration), debuffs as good as miko in pve and the possibility to spread conviction while wheel is down.
afaik restoration and healing factor don’t have any synergy but i’m not 100% sure, miko provides +1 skills and we still have to see if clap will work on wheel, also you can use hamaya with success even is a phisical build (in theory), you can dispell everything and can prevent lv 1-2 debuff (mainly on yourself or some friends) with the dispeller-thing
doesn’t work on wheel.
+1 skill is fine, but (sinergy or not with restoration) healing factor in pve, is well, healing factor.
You have basically the same dispell potential, and u trade +1 skill for HF + debuff spreads, which is WAY better then hamaya and clap.
Yes, but it’s lvl 1 so not very useful as it wont last long.
I was wondering… Can Malleus debuff increase pet/zombie/whatever damage?
The [debuff] portion of MM basically makes any incoming attack it (the monster) receives have a bonus from its own magic attack (no idea on what amount or percentage).
An extremely crude example would be: (used only to illustrate what happens, not the formulaic outcome)
Monster has 1000 Magic Attack… it got debuffed with MM.
You normally hit this monster for 1 damage, after MM, you now hit the monster for 1001 damage. All other incoming damage to this particular monster (for the duration of MM) gets this bonus as well.
Yeah I thought that too…but somehow I still wouldn’t be surprised if zombies would …magically… ignore that debuff… because imc…
Anyway this seems like a good way then to increase zombie damage…but I dunno if they have any chance to survive on higher level maps in the first place…X)
I’m also afraid now that all my characters will end up as an inquisitor…because I have a conversion Paladin too…
Haha, after I posted that, I also wondered if Zombies were (treated) differently, so it’s more assumption than fact when it comes to Zombies [interaction-wise].
You kinda also want to get the Mana Burn attribute for MM, it silences in PvE. No idea if beyond Lv1 will increase duration of its silence, it’s pretty pricey, Lv1 should do the trick.
Dunno about the rest though, one Inquisitor is expensive enough, I still have a Mergen and Taoist to eat the rest of my Silver.
Posting proof of Malleus ignoring damage immunity (at least Mackangdal of bokor in .gif):
Afaik, that damage is only from Malleus’s debuff, which affects the spell itself. The damage should be a lot stronger without the damage immunity.
This was discussed in a sage thread about “missile hole only reducing the damage of malleus”