Right, forgot about that. Diev has an attribute that lets you deal 20% extra damage to plant-type monsters so Chortasmata functions as a short DPS cooldown (As long as you’re not up against flying enemies).
To be honest, I didn’t really notice the difference when I tried Diev1 but I was running Sadhu2 then so there was a lot to keep track of. Maybe I’ll try it again tomorrow with a full SPR build.
EDIT: It’s worth noting that Druid3 is now much more dependent on gear than it was before. I’m still looking for a good weapon to replace my Five Hammer. Even with 5 roasted red gems, the damage just isn’t where I want it to be.