OK, I’m prepping to “■■■■” my druid and I’m starting with a 5 hammer. Basically I’m choosing between ~150 crit and ~1k max atk.
~150 crit is prety straight forward. Werewolf adds roughly 6k atk so I’m pretty sure I’ve cleared the threshold required for making DEX > STR, meaning I’m basically balancing between DEX and CON (since werewolf also benefits from CON). The extra 3 gem slots also free’s up the 2 ring slots.
~1k max atk isn’t as straight forward. This roughly translates to 500 atk and 500 matk, both of which are added to werewolf damage. Taking into account the wolf punch hitting 2x that is 2k more damage (3k on crit but I won’t crit as often?).
SIDE NOTE
Can anyone confirm that werewolf skills don’t have a damage type (slash, pierce, blunt)? I tried it out on leather and plate and I’m doing 5k5 per hit on both.
–EDIT–
Red gems only give max pat (no matk). Guess I’m going green.
–EDIT–
No wait red gems do add max matk.