I’m playing Cleric2 Diev1 Pala2 Druid3 Inqui1 full STR and I have to say I love this build. With SPR gears and SP pots I don’t really have any trouble keeping Lycan up all the time.
Paladin 2 is there mostly for Demolition and the use of 2h mace which helps increasing both matk patk of Lycan.
The +30% damage from wolf is really great and even if I don’t have Conviction, God Smash still hits quite hard. Lycan breath attack also deals really nice damage when used with Wheel, surely making up for that lack of Conviction.
I went with leather set and +crit gems so I see a lot of crits while in wolf form, which is something rather uncommon on non Druid Inquisitor/Paladin builds. Defense is not really an issue because of your extra +100% Max HP and ability to mitigate damage through Resist Elements and Sterea Trofh.
Finally, Carnivory still deals nice damage due to 2h mace use, and wolf form helps not taking any knockbacks which was something quite annoying as a melee cleric type character.
Biggest downside to me is not being Paladin 3 and missing out of Barrier, which gives both a lot of mdef, utility, and overall damage mitigation. But overall I think Druid 3 is worth that loss.
I have a Zealot 2 and I have to say it plays really different. Zea 2 deals more AoE damage but sometimes it can be dangerous. I feel like Melstis is really essential when it comes to Zea 2 to keep it’s buffs active the longest time you can. Inqui gets more burst damage through breaking wheel, which makes it much better at killing bosses unless you’re a full SPR blind Faith build Zealot 2.