Yeah that’s fine too; the choices aren’t limited to just the ones I picked out (Just pls no phys-dps classes).
I don’t know if I’d say ‘worth it’ considering Sadhu’s current state, but they’re not terrible, so if you were already interested in Sadhu and aware of their current standing then go for it.
YOU’RE VERY WELCOME!
As for the build:
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Cleric C1
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Other than the Lv3 Safety Zone (Should be Lv5 minimum but we’ll fix that in C2), this is fine.
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Krivis C1
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Zalciai should be at least Lv3, for the Enhance Attribute. You can take 2 points away from Aukuras to accomplish this.
- Aukuras: -2 points
- Zalciai: +2 points
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Cleric C2
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Safety Zone should be at least Lv5 (Since you plan on doing PvP, you could raise it higher) even with the Block Count attribute, so we’ll take 2 points from Cure for that.
- Cure: -2 points
- Safety Zone: +2 points
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Bokor C1
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This is fine.
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Bokor C2
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This is fine.
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Druid C1
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This is fine.
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Druid C2
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You could move 4 points from Transform into Telepath since I can’t think of 1 Transformation you’d even use for a whole 60 seconds. You could also choose to move those 4 points from Chortasmata instead, since you gain the Duration attribute at C2. Telepath is used to control an enemy’s movement and walk them into a damaging area.
- Transform and/or Chortasmata: -4 points total
- Telepath: +4 points
Correct on both.
Should continue to place 40% of your points into CON (2:3 CON ~ INT) until 280.
\o
Let’s see!
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Cleric C1
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(Minus the Safety Zone Lv3) This is fine.
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Krivis C1
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Move 1 point from Zalciai here into Aukuras, since Zalciai doesn’t need to be past Lv3 for the Enhance attribute.
- Zalciai: -1 points
- Aukuras: +1 points
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Cleric C2
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Move 2 points from Cure here into Safety Zone; I personally feel it shouldn’t be under Lv5 even with the C2 attribute.
- Cure: -2 points
- Safety Zone: +2 points
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Bokor C1 - C2
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Mackangdal doesn’t need to be past Lv1 in a PvE build, and Zombies still have their use on the field and in dungeons. Although, if you really don’t want to, you don’t have to use the Zombies, so this part of advice can be ignored:
- Mackangdal: -4 points
- Hexing: -1 points
- Tet Mamak La: +1 points
- Zombify: +3 points
- Bwa Kayiman: +3 points
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Pardoner
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Should move 1 point from Increase Magic Defense into Indulgentia for use when debuffing is necessary.
- Increase Magic Defense: -1 points
- Indulgentia: +1 points
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Plague Doctor
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Healing Factor should be placed at Lv3 minimum. You should also consider placing 1 point into Fumigate, since Bloodletting only prevents debuffs and won’t remove debuffs that already exist on the party members, which is where Fumi comes in. You can choose to not invest the point into Fumigate, but Healing Factor raised is highly advised.
- Bloodletting and/or Pandemic: -3 points total
- Healing Factor: +2 points
- Fumigate: +1 points (Optional)