Tree of Savior Forum

Class balance for a dead game. Can we talk about it? Can we? Do you still play Tree of Savior?

yeah swordsmen already have high health and pain barrier from their first circle.

you guys can tank and dps, youre expected to do both at once.
you arent expected to out damage an archer or even do as much as one, but youre expected to hold aggro and survive longer than one.

the problem is that ur tanking abilites are so bad that it doesnt make up for your sub par dps.

clerics support and heals are good enugh to make up for its dmg, which is why they are wnated.

Right but you’re saying they lack and need more tanking abilities.

On the other hand, “dps swordsmen” (not the tanky route ones) should really do “more” “raw” damage than mage and archer because in reality they can never just stand still and dps nonstop. They usually have to keep jumping around and running in and out to avoid boss aoe skills.

I’m glad IMC is kinda doing this for rank 8. At least in this direction.

Are you saying all swordsmen are supposed to be tanks? It’s definitely not the case seeing IMC creating all these damage oriented classes for the swordsman tree.

And a non-tank swordsman is actually very squishy as well.

No, a selective ammount of palyers expect swordsmans to do that.

We’re not asking for swordsman to out dps any other class, atleast i’m not.

The thing is, all you need as cleric is a second circle, after that youre literally free to do whatever you want, and still be viable for healing.

yes. kind of.

sword dps is worse than archer bcuz they can tank, but the problem is that their anking is not enought o be attractive t parties.

DPS clerics are already way stronger than swordies imo.
eg:
C2Deiv3Druid2 is already more reliable damage and survivability than a PeltHop3DopGoon or High3BarbDopp2 in bossing.

Don’t bother. That guy has his own facts pulled right from his own arse. XD

4 Likes

same with sword, you get pelt c1 (wich isnt a loss because the c2 classes for swordsman are bad) and you can do what you want, except you wont be viable for tanking, which is why imc needs to buff the tanking skills, but instead they nerf it

clerics take c2 cleric and their free to go dps, wont be as good as archer, but its viable (like swordsman dmg) only difference is that your healing stay relevant while sword tank doesnt

I’d argue that this game does not require or benefit tanks.

This game currently is all about “gathering / luring” and CC and aoe things down, which has nothing to do with tanking.

For bosses, they’re even more trivial since all ranges can just kite them if there is no “tank”.

Nerf to DPS clerics then put em at swordie’s damage tier!

yeah in bossing, this builkd is very situational, carnivory barely works on most grounds even when there is grass, and chortasma has downtime. diev owl is also situational at best.

this is a ll imo though

cleric dps is already at swordmsan tier if not wrse, r8 swordsman already does better dmg than cleric if im not mistaken

Just balance the stats first. So clerics can’t go FULL CON and still be able to output 5% heals. Wizards can’t go FULL CON and still be able to dish out damage.

Balance heal to focus more on INT bonuses rather than 5% of target hp. From 5% and INT bonus x 1.5 * (1.1~1.3) to something like

3% heal + INT bonus x 2.0 * (1.1 ~1.3)

This makes players balance out their stats just to output more damage/damage mitigation. Want to be hard to kill in pvp, you will have very little damage output… want to be a top damage dealer? will be fragile.

Being able to spec full con yet still do good damage is kind of skewed, especially for magic classes.

2 Likes

No, Swords are forced to take atleast p1 or they will have a hard time finding a party, swords has no choice, unless they intend to play with friends only.

Cleric players has alot more freedom in whatever they want to achieve with their character.

Ill actually go with this :smiley:

1 Like

I really dislike this situation. They really should have given some rank8 classes a SB equivalent. It doesn’t have to be swordsman rank8 classes either, can be any classes.

OR make this game more boss / single enemy oriented for 280 onward content (which obviously is not the case it seems).

if swordsmen are useless because their dmg is worse than archers then doesnt that make cleric useless too?

you need to relzize that you bring more to the party thsn just dps

You do realize that clerics heal scales with targets max hp?

a lvl 1 cleric could steal heal 25% of a lvl 600 full con players hp in 1 cast.

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I assume you’re trying to say clerics also bring heals while swordsmen can bring tanking?

It’s not the case since healing is mostly always needed due to some mobs having AOE attacks that can hurt everyone regardless if there’s a tank or not.

On the other hand, tanking is not needed due to the absurd amount of CC we have in multiple classes to provide time for the dps to kill mobs, or just how stupid bosses are that they can all be kited.