Either give swordsman a dps buff that makes them releveant, or simply nerf the top dps classes 
Never claimed swordsman does not dps at all. Besides doppel and other few niches, they are nowhere neat a compenetive level for dps.
Either give swordsman a dps buff that makes them releveant, or simply nerf the top dps classes 
Never claimed swordsman does not dps at all. Besides doppel and other few niches, they are nowhere neat a compenetive level for dps.
Either is good, but where are they?
Back on topic, it seems you and OP both are so against the sword class being improved?
Scared to be challenged on equal grounds?
this is why people dont like swordies on the forums
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you guys are exxagerating so much, you guys can dps. iyour dps is compaabrle to clerics dps, and clerics arent complaining about their dps, because they realize that they can also heal.
most swordsman must come from a game where the swordmsna wasnt a tank class.
most swordmsmen need to stop being self centered, and realize the effects of the OTHER classes if your dps matches theirs. like i said, you guys will be switching places withe wizard and archer if you get a dmg buff to match their dmg.
i think that swordsman should get invumnerability and maybe a self heal or something to help them tank and keep aggro to make them wanted, not a dps buff, that will break 2 of the classes in the game
You really donât get it, do you? Itâs the sword class thatâs bring overwritten by other classes. Check your facts.
i wnat swordsman tank abilites to be buffed, but not dps. r8 swordies dps is alrreadsy in a great state now all swords need is a tank buff
i agree swords arent wanted as much as other classes but your dps isnt the reason, the problem is that you guys cant tank good. so you have lower dps than archers and cant tank well so basically your only role is dps because your tanking is bad, but your dps can be replaced by a archer.
if your tanking is good (like a skil lthat blocks all damage and pulls and holds aggro) then you wioll be wanted without a damage buff that isnt even needed
you guys seem to think that dps is your only role, its not, you gys need a tank buff, you guys are so caught up in being gods at dps that some of you dont even recognize tht pelt exists (which is why some dont even take pelt because they want to build a full dps)
ok tell me another class that can take aggro with the push of a single button?
So whoâs really the self-centered here? You only see swordsman as tanks, a swashbuckling utility and nothing else, when clearly the class was originally designed to be DPS as well. IMC might as well scrap barb, HL, dopel, etc. if thatâs the case.
I think the issue here is we should have other classes having similar skills. For example a Paladin should have something like swash buckling as well or maybe Cryomancer as well. (subzero shield + icewall around himself after âswashbucklingâ)
i have said multiple times that you guys can dps, but are natural tanks (hence the threat attribute, all the defensive classes, the swashbuckling, more health ect)
im saying that swordsman is fine on the dps part. what do you guys want? to get rid of all your tank abilites and extra health and become just another dps class?
if imc did that all the swordsman would quit, you see how they are acting now about their âterribleâ dps which is actally one of best if not best single target dps in r8
like, i main a paladin with only c1 cleric. do you know how useless my character is? my c3 skill can be used by everyone and you guys are complainign about your dps being âterribleâ
They wonât quit. Theyâll down value pelt1 in their class paths.
This allows pure (also non-pelt) swordsmen to have a much better chance to get in parties as well since there wonât be a need to have âanother swordsmanâ that has swashbuckling.
And this way dps swordsmen can be evaluated really just on their dps part of the job.
Thatâs a different issue on the Paladin class part. Donât think itâs relevant to swordsman tanking vs dps, etc.
But if say Paladin C3 can now tank and take aggro, maybe it will change a lot, donât you think?
âWarriorâ comapred with âsupportâ, good job.
Clerics are given the option to be âjack of all tradesâ, ofcourse they wont complain.
It is Wiz&Archer that needs to stop being self centered.
What makes you think Archers and wizards will disappear because swordies would be able to compete?
No it wont break anything, aslong as IMC dont buff swordsmans dps too much.
With the swordsman exclusive armors being worked on (Find it in ToS FAQâs if you dont know what im talking about) No, making swordsman more tanky wont save swordsman, only make tank players happy.
i think that swordsmen should have better tanking so heres examples of skills that make swordsaman tasnking relevant
a skill that makes swordsman take no dmg [gives to a dps cleric class (bokor) but doesnt give to a tank class]
a aggro skill
defensive buff
Better survivality, at least for the non-sw3 and cata3 builds. Again, not all swordsmen clamored for more DPS.
You know why? We have to get near before we can unload most of our DPS. We get easily CCâed. We get knocked back because PBarrier doesnât have 100% uptime (and only Sw3 builds have highest uptime). We take damage. Our equip durability degrade the fastest.
While Iâm glad the Swordsman QQ is out of the kToS topic, itâs just as blind on this side. This is the struggle of any class who wishes to tank.
To âTankâ in general usually means to be a giant annoying meat sponge that the enemy has to kill that is capable of taking blows. In short, they are usually masters of mitigation, disruption, and just really annoying disablers that are usually too fat to kill and take precious time from being killed, thereby meaning you getting killed by the rest of the tankâs team.
However in this game, aggrovation comes from damage and damage alone. Swashbuckling does not improve aggrovation itself, just the range and how many monsters can be affected at once. To help the Swordsman achieve better aggrovation, the provoke attribute ranks up our priority by 500% or 5 times the normal value.
Therefore, Swordsmen can never actually be Tanks in this game. They canât prioritize high levels of defensive mechanisms or hard disruptions because they absolutely need to do damage in order to keep up. This changes the role of Swordsmen more into Bruisers, a more damage and less tanky oriented subrole of tank, usually between a full fledged tank and a full fledged DPS.
Now, Swordsmen can indeed do their jobs, but thereâs no instance where theyâre directly needed. They do fine and can even do well in certain areas, but they particularly lack two things: Resistance towards the massive amount of CC and damage that other classes can throw at them (This can be done either by resistance itself, or more speed/gap closers that prevent things from happening, etc.), and overall party presense (Hence Pelt for having a large AOE button Provoke). They have many other problems, but having more of those two would greatly increase their playability and even playerbase considering half want it to be just a tank tree and the other want it to have as much DPS as others. It doesnât help that for whatever reason Swordsmen also have to lose stats to gain others while others have absolutely no loss for netgain either.
If the game had more diverse need for a rounded party (I.E. Certain bosses takes more damage from Swordsmen and less from Archers) as well as more boss protection mechanisms (I.E. Magic Ignorance Bubble that can only be popped by Physical DPS), thereâd be more of a need for them, but that is simply not the case aside the 400%+ grinding EXP boost.
They already have aggro skill (provoke and SB i guess) and defensive buffs (guardian, shield guarding, more from Rod, etc)
I think the idea for clerics having safety zone is so they can support the tanks by putting safety zone on the tanks. I actually like that concept.
I guess what Iâm saying is if the swordsman wants to go tanky, he can do so already unless Iâm missing something big here?
like i said, you guys can also tank. support wizards are ok with their dps because they relaize their support.
if sword dps is buffed to match archer, might as well do the same to cleric.
sword has 2 role - dps and tank, you are meant to do both (by playerbas preference), you can dps well and tank well
It is amazing, all the build possibilties limited by dps because it would be shunned by the community.
And it only breaks down to tank, do you really think thats good game design?