Tree of Savior Forum

Circling + Homing Shot (Mergen) = Circling + Magic Missiles?

These are most likely mobs from the lvl 145 dungeon, who have around 35-40k hp each. Yet for some reason, they all died with a single Circling + Homing Shot combo.

Does this mean that Homing Shot has the same mechanics as Magic Missiles?

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Yes it has the same mechanics.

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Yeah, in that huge area only falconeer can do that. The other skill that reduced mobs ADR to 0 is Hangman’s Knot, but the area is small.

You can can check your skill true area using Oracle Forecast.

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I’m very interested in this. Does anyone have recent footage of homing arrow on dense mobs without circling?

Some screenshots of Homing without circling:

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Another video linked by greyhiem here:

Now I wonder what a focused mergen build will be like.

Archer2-Ranger1- x -Rogue1-Falcon1- x -Mergen.

Scout1+Musk1?
Wugu2?
Sapper2?

All of this reply is my IMO

1st at all Homing arrow (Koochaksal) design for hit just 1 target per arrow.
that why it don’t have animation after hit the 1st target. And then it just hit 2nd+ target immediately. (that why we can see it hit all target at same time)

It’s unexpected combo of game design.
I think maybe we can call this combo as bug.

Problem is what developer/programmer of Tos gonna do.

1.leave it be. Because a lot of Ktos player complain about Mergen too weak. But this combo just keep Mergen as good one.
2.leave it be. But Improve animation after Hit 1st target (let it work like magic Missile). Count AAR of this skill as hidden combo.
3.Fix it.

So I repeat again this’s just my IMO maybe it’s not a bug or working in different way.