So, i got a Chronomancer (227, Silute)
I had great fun with that class, but there is some habilities feels like need some rework, or a balance.
Let’s Talk about it?
Reincarnate: The amaziest Skill that is. (Maybe not at this point)
From that i experienced, that skill is really usefull on some especific situations, but when come to spending points on a skill tree, that one probably will be allways at level 1, since the world boss, mercenary mission boss probably will be afected by it at a low rate that does not get any better from getting more levels on that skill.
(TL;DR): Is a cool skill that is ocasional, rarely works on boss
My opinion: Make a chance to ressurect a boss got more likely with bigger levels of the skill (Also, vinculating a % on SPR or INT would be cool too.)
Backasking: A flower in a desert. (That what it feels like, sorry :/)
My first tought on that skill when i was a Pyro 1:
-Cool! i can rewind a mob, and kill it twice, right?
-No little guy you can’t
-Oh… at least it is a good skill, i can use it to help my friends die and rewind them no life, right…?
-Yeah, you can do that.
-Oh Cool! that going to be aw–
-At cost of 10k.
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Comparing with another classe that have the same power of ressurection, Priest C1 that skill is just too much for too little. Priest C1 can use it without a cost. (Sure, Priest C1 has a cast time that can be interrupted, but yet seems a little too much 10k)
My opinion: Make it a little more acessive to have like 10 or 20 itens of that on the inventary, like taking 100 for each one, ou 1000 it will be a little expensive, but yet viable.
Stop: I like that one… in some situation (seems familiar?)
Stop all monsters that come to the area, they can’t take damage. (or at least it that what it says.) Good to evitate huge mobs. Situational use.
My opinion: to be realistic, that one is ok on the way it is, but if had a skill atribute that can reduce a % of resistences or damage from the monsters affected by it would be used more often.
Thanks for reading that long, i’m NOT a game designer, so maybe the choice behind those skills is a balance to make this class not mandatory to all suports wizards or something like that.
(TL;DR): 3 Skills are somewhat weak on the Chrono Kit: Reincarnate, Backmasking and stop. Please coment and give me your feedback too. 
