Tree of Savior Forum

Challenging monsters, swordsman gap closer, thief class?

Just kidding on the latter… (kind of, heh…)

I would like to see more challenging monsters… ones you have to use some type of actual skilled gameplay to defeat. monsters such as the rolling golem, in which you have to move out of the way and such. This doesn’t only have to be limited to bosses… but if there were hard monsters out on the field (again, not trying to compare this to ragnarok online or anything), that would present a reasonable challenge, and a chance at a rare drop or so, this would make gameplay, and questing a lot more interesting and would stimulate and give incentive to players to do exploring and solo and non-quest hunting. I would also like to see some type of content in which others would be able to team up and synergize (to just create parties and go wherever your heart desires and have adventures), to make it a sandbox rpg-ish game. That would make the game a lot more… interesting and fun in a way that could keep the player base coming back for more.

-Sincerely,
ToS player that has been around since Exclusive access

They did say they are adding monsters remanecent of miniboss in ragnarok in strength that also spawn extra “minions” much like MVPs that have more interesting skills and are stronger.

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Sounds great! Anything that adds to the fulfillment of having fun in the game along the way. Surprises lined up along the road that cause players to team up spontaneously would be something to see. :slight_smile: