Right now I’m pretty confused over what should I use for the intermediate paths for cannoneer.
I usually play this game with another friend so I think a build that benefits a duo would be best (friend is a warrior)
I have a few builds in mind
A1>R3>Fletcher C2>Cannoneer
- Heard that this build is very good for dmg. But will fletcher skills replace ranger skill in the future? Since fletcher skills are spammable and have 0 cd. Won’t that make R3 redundant, the 2 new skills from R3 at least (or at least barrage and steady aim 15/15 seem good). If I choose this path, would I need to invest in SPR since I will be spending a lot of SP on spammable skills
A1>R3>Scout C1>Falconer C1>Cannoneer
Read that these 2 classes provide a lot of utility such as cloaking from Scout and circling from Falconer. Will I lose out on damage if I go this path?
A1>R3>A2>Scout or Falconer C1>Cannoneer
Since I’m always in a party, I was thinking that Swift Step attribute to make it a party buff would be good. Plus the 25% crit rate seems neat. And I just need to include 1 more utility class.
Would anyone be kind enough to advice which build would suit me best? Or are there any other build that might be better? Furthermore, would adding STR ot DEX be better for Cannoneer?

