Tree of Savior Forum

Can STR rogue1 has 100% crit chance at lv 330?

Werewolf cards are dumb.
The deal with rogue is that it deals damage based on enemy position. Which is good for Bosses, and sneak hits.
If all you do is grab werewolf cards to throw in Sneak Hit, why even bother.
You’re missing out on Glass Moles, Nuales, you know cards that really matter.
Rogue 1 can easily get 100% Crit chance From the Back.
With Werewolf cards however it’ll never be 100% Because Werewolf itself can’t proc 100% of the time.

The big difference is gear.

You proc 80% of the time with 0 crit rate and dex.

You can build headslot with critatk, wear gladiators in rings (which are amazing on something like SR) and hit like a truck all day long. Not having to be worried about crit rate is a huge benefit of this build, and WW are the ONLY reason to pick rogue1 as a filler.

Good luck positioning a SR behind with retreat shot on while u have to hit 15 mobs at once LOL

A normal archer to beat that needs glass mole up, couz without glassmole rogue dishes way too much damage on top off 800 phisical atk for free from your STR and better rings (phada and gladi are better DPS rings if you have an hardcap on critrate). With glass mole and buffs, as I sad, rogue1 lag behind and that’s the big hole of the build as a filler.

Also, remember that soloing with a rogue is hard due to no dodge whatsoever.

If you are a true min maxer go Archer2 for 5man contest since you will have meltis, monstrance, haste etc. If you are casual go Archer2 couz it’s way too hard for most people to have 8x lvl 10 cards fast enough. If you are in the middle consider it. As I said, it’s kinda of strange filler.

Rogue offers a lot but also demands a lot and, in the end, most of the player base will gain more from archer2 due to hardcore setup /easier casual utility rather then from rogue, just my 2cents after having played a lot with the classs.

IMHO, werewolf cards need to give its bonus all in 1 card to open up more combos. In fact, I think the other trash cards need to follow this design in that they alter class skills in some way but only need 1 card slot to do so.

After all this said though, OP might want to research the ways to forever screw your build over by unintentionally disabling your werewolf cards.

  1. Dagger mastery: sudden attack “can” disable them forever. Some people don’t experience this. I did. Had to reroll.
  2. Karacha set disables them while you have them equiped. 1/2 pcs won’t, equipping both will.

These are the 2 ways I know off.

Not having nuaeles is a mistake. Once you’ve had over 1k mdef you’ll realize how easier life can be and how lazy you can be to cast all your rotations

Guhehe.

Pity archers are unable to use shiny shields except QS.

can a mergen/2h bow user has 1k mdef without the help of shield?

+10 transcend stage 7 accessories / + head gear with 110 mdef.

oh right, totally forgot 110 mdef in HC

Your base mdef is (Level / 2) + (SPR / 5). So at 330 with no points invested into SPR, it’s 165. You could add just one point into SPR to make that 166. Not that it would change much though

Let’s check how it’d go with regular end game gear (no dhrag or lolo, just 170 gear). For example, sissels+6, max Peta+3, wind runner with 3 5* blue gems and 10 nuaeles. Add armor enchants (not sure how much it costs in other servers but they go for 4k in Orsha so I always get them) and you have, at level 330:

(166 + 105 *2 + 82 + 50 *3 + 14/5 (the bonus of the max peta)) *1.9 =
610.8 * 1.9 = 1160.52

If you also had 200 mdef between all your head gears, that’d be

(610.8 + 200) *1.9 =
810.8 *1.9 = 1540.52

If you’re also a hacka and had the 315 purple sword, that’d be

(810.8 + 330) *1.9 =
1140.8 *1.9 = 2167.52

If you got dhrag bracelets/necklace and maybe cloth gear, those numbers get even higher. I take survivability over damage any time

Only in r8 map right?

I’ve been waiting patiently for the rank defense bonus update though.
People shouldn’t rely on Nuelle x 5+ just to play r8 contents :confused:

More than relying, it’s a lazy way to tank anything. If you like the thrill of dying, sure. Go for more damage. I just prefer being able to face-tank everything and simply hate glass moles

There’s nothing you can do if you don’t have Nuelle Cards and the main quests ask you to combat 8 mages in an enclosed area with no cover :confused:

Sigh, undodgable, homing , range, 100% hit rate 4k+ damage mages suck. This game has the worst mechanic when it comes to magic. No dodge bottom, can’t dodge spell, can’t do anything other than taking the hit. It’s as if the game is laughing at you for not playing a Warrior/ Cleric/ Sage for their easy-mode face-tank, with 300+ mdef shield, invulnerable, projectile immune, etc etc. (Not to mention swordy has their exclusive high mdef shoe, high con glove that no other class can wear)

Archer class was the most expensive class to play now, and even more so in r8 map because it requires better gears and Nuelle x 5+ just to survive.

Get higher mdef? I already said a way to get ~800 mdef without nuaeles. Get barriers (not to mention those also raise your mdef)? Get party friends? The lazy way to face-tank magic exists but if you don’t want to “rely on it”, then look for non-lazy ways

And about the shield thing… It’s not as if you couldn’t use one. Why not simply using the bow when casting mergen skills and switching to the shield when those ones are on cooldown? I did that with my SR (from manamana to shield) when I had white armors at nahash

About the expensive thing… Ever played a swordie? They have exactly the same mdef as us, and since most go full dex, they don’t have that much hp as to tank magic like it was nothing. Everyone gets rekt by magic, clerics being an exception because clerics are clerics…

No they don’t. They have swordy exclusive shoe that gives 120 mdef.
They also can utilize their class more while holding shield. Most of them don’t even need 315 weapon because their 220 weapon has special effect that benefit their class, so they can just trensend that weapon and pick shield for their 315 practonian for 300 more mdef.

Sure, Mergen can wield shield + crossbow if needed, but that means now you need to go for TWO 315 trensend gears just do do enough damage… As if it’s not expensive enough already to play an archer class.

One trensend lv10 weapon already cost 800 millions or more, and you want us to get 2? Nope…

at lv 330 we can only equip max 8 nualle

Oh yeah. My bad. Change that 2.1 for a 1.9 (8 nuaeles + enchant). I’ll have dinner now so I’ll edit once I’m over

aspersion add 10% mdef? whoa

So gearing up with gear hard af to find and craft is fine for swordies but not for archers. If you’re talking about superior kovos greaves, don’t forget they are pretty hard to find and that, compared to a wind runner with with 5* gems, you only get 51 mdef at the expense of 65 phdef. It’s not like it was easy free mdef

The ONLY class that doens’t have a 315 weapon is fencer. Every other swordie has to find their 315 weapons. And the whole “We would have to craft 2 315 weapons and they don’t” argument doesn’t even make sense. Two handed weapon classes, like doppels, don’t even get the benefit of shields because they get their ph def reduced to 0, but if they want to tank magic they still need a shield or go for the 315 one handed sword, which they can’t use for some of their skills. One-handed spear/sword users need two weapons for obvious reasons…

The enchanter’s shops can buff your top and bottom armors and one of their buffs is +5% magic defense

enchanter shop? is it the same as pardoner’s aspersion?

Just like squires, alchs and pards had shops, enchanters (R8 wizzie class) have too