Hello =)
I’m a pve kind of guy but i got curious about a consistent pvp build in the archer tree.
So i would like to hear some input from you people =)
Hello =)
I’m a pve kind of guy but i got curious about a consistent pvp build in the archer tree.
So i would like to hear some input from you people =)
missile hole and r7 everywhere
Not used to see many archers in pvp, Missile Hole pure much killed the pvp archers. Maybe something without missile attack?
Hunter/Falc may be a good option, but it’s a expensive build.
hahahahha got it
What falconer c3 has that makes it good???
You want an appraiser-scout-rogue2 variant. [devalue] takes a dump on your enemies’ upgrades and trans lvls. [back stab] is not affected by [missile hole]. [cloaking] lets you cast your debuffs while invisible.
PvP archer I can think of is QS > hunter2 > appraiser > scout > [rogue2 or cannon2 or musket2]. Never seen this yet though. Will be theory for now. No appraiser on itos
A2hunter2scout1fl1 musket 2
Archer 2 is good for crit bonus that is a must in a musket build for his high base dmg .
Hunter is good for CC and ability to hit enemys while you are invisible.
Fl 1 is for bleeding (combo with buttstroke attribute) also the armor break in pvp is good.
Scout 1 is mandatory for pvp non mounted archers
Musket without misslehole around i think is very good pvp class.
You can also go a2 sap 3 sc1musket build for more defense when you strike from distance (set Spike shooter near your sniping point) also other traps are good for unexpected cc or burst dmg when enemy come at your sniping point.
First build more mobility and combo (maybe ideal for 2v2)
Second one more stationary ideal create defensive/safe point for you and your mates
Also depende on your play style