I would argue for increased confidentiality options.
Why? It is more beneficial for building dialogue and thus building community.
If you want to know someoneās specs you ask them - being able to inspect at will discourages dialogue and interaction between players.
Also if weāre not allowing people to hide class progression and equipment of characters - how is this morally different from allowing people to view your market listings, total gold, quick slots and inventory on demand? I donāt know what databases/schema/tables this data is held in but the queries for calling up wherever this is stored probably arenāt even all that different.
This discussion really leads to a more complex one - the issue of privacy and surveillance.
@itzNiko
With as many people around the world as there are it really shouldnāt be upsetting at all that someone can hold an equally valid opinion on confidentiality.
Confidentiality has nothing to do with balance, by definition it only affects the amount of data that someone has to work with.
Correlation is not causation - hence confidentiality does not lead to success as suggested by that example. In fact, if weāre going to just sling anecdotes around the games that have previously copied āLeague of Legendsā and āWorld of Warcraftā have a greater tendency to do poorly.
edit: poor grammar