Tree of Savior Forum

Build comparison

Hi what do you think is more future proof for mergen?

A2R1SC1FL3 or

A2SAP2RO1R1SC1.

Pros of fletcer: broadhead, bodkin point, MA, DMA. (or Crossfire)

pros of other way:

Faint + barrage combo

Double broom trap, flare, arrow sprinkle.

Easy trap setup by scout.

what do you think will perform better in the future?

No tip about put falcon in second build thx. I don’t want any circle in falcon. (Rank 9 will bring centaur card x3 = 30 AAR) (false if they stack with card number) or anyway falcon c3 will be bread and butter of rank 9.

So i feel i don’t want waste my rank for solo game. I don’t care about it.

Idea of second build is have a nice AoE skill that is counted as melee type and not ranged for gain benefit from strike type debuff.

Making broom trap hit for 190k each shoot x2. this in et would be fuc*ing nice. same for double flare with aiming + circling and same for arrow sprinkle

(I know about setup, but already faint + barrage require melee range, same for three arrow, in rank 9 mergen get attribute to spread (that require almost melee range) so i feel ok go as broom trap as mergen.

Help me decide please, thx.

capture CD is 3 minute, i usually use capture combo only once at long fight, more than once if i can ocassionaly capture my friends casted-but-ignored-by-the-boss skill, because…netiquette.
double flarelv5+aiming+circling means you need to team up with falconer3 to execute that.
double flare lv5 cant compete with double flare lv15.

At the moment, only rogue (capture+rain arrow) and falconer (circling+triple arrow+homing arrow) has synergy with mergen.

If you want to be no 1 in WB-ing, pick first build.

Card description says [Card Equip Effect] AoE Ratio +[Number of Cards] means only count no of card stacked doesn’t matter the level. But +9 aoe is huge enough for sure as I’m having a blast at +8 aoe.

I have no idea if mergen will have more aoe skill but if you can manage to get 190k broom trap, I would go for it instead of fletcher.

I would like to use capture only to extreme burst situation. Like dps chek in ET. Is this the suppose.

Meh is natural >.> but not many run sc3 apart for farm 145 dungeon.

Build with sc2 falc 3 and rank 9 scout 3 is kinda risky/gamble b/c you don’t know what r9 bring after. if there is some AoE class with AoE ratio involved for sure is the love of falconer no matter what xD. (Even hacka c1 in this sense could be better choice even than mergen c1. But problem is fake multi hit skills).

prefer AoE oriented. Maybe provide some sustained ground dmg while for air with bow mastery and arrow sprinke should be ok.

Meh you can get easy +4 AoE from gladiator band and vubbe fighter. to make Mergen AoE Ratio based skill worth need lots of AAR. So is not worth to invest on those card if just +3 AAR with 3 cards =/

Entire AAR / ADR system (apart for PvP) seem kinda broken and would be one of those things that need rework.

Only thing that make effective AoE Ratio based skills is Circling or linker =/

Some times i feel sad to be restricted so much for build when there are so many classes.

from your reply i think you tend to pick your 2nd build, but need more supportive comment from us. Go follow your heart, build what is fun for you.
One thing for sure, you will need falconer3 help to release your full potential

If you have mergen, try first 4 aoe vs 8 or more. You can use aoe potion and squire camp to achieve that. At least 290 dungeon felt a huge different when I use aoe potion vs when not. Feels like I’m hitting more than twice as much mob.

yeah that’s true :smiley:

Yep, i know that sir :slight_smile: is a cons of the build.

That’s true, but is a uncomplete solution b/c in some pulls we still have the issue to don’t hit some creeps (while there are true AoE skills that allow it)

In comparison AoE Ratio skills and true AoE have a huge difference.

Yeah I got you mean. Well good luck. Hope it turned out great!

Thanks! at this point my doubt is:

I have an old a2r1sap2sc1 31 cons rest dex.

i don’t know if simply make new one for event or use this that is already rank 5 and good statted.

thanks :smiley:

edit: also now i have 3x hair 2k hp each so i can go 0 cons and have enought healt to don’t be one shooted. (or i suppose so i’ve read 31 cons is good for r8)

I can go safe 0 cons with 6k bonus hair accessory or better have 31 invested?

this help me also decide if reroll for that 31 pt and get stat reset for future str revamp? and skill reset for invest at rank 8 in mergen skills like 1 spread shoot 1 parthian shaft 4 hoaming arrow 4 triple arrow 5 arrow sprinkle and use the skill reset at r9 for better allocation?

On AAR:

I happily switched to vubble + 2x phada over sissel a while ago, have no regret.

Investting in STR is miserable IF you have a good practo weapon and good headgears, but going to crit rate cap without sissel is kinda hard.

My 2 cents:

  • end game char with good headgears, practo weapons with trascend: phada/gladiator and vubbe

  • mid stage char without good headgear // lolo gear // low stage practo weap -> sissel+red veris gloves (or even better 4/4 cloth) and invest in STR after crit cap

The problem is that if u go mid stage and hit crit rate with sissel, switching to phada will probably require a stat reset potion… Dex chars are a nightmare to item set up properly, old story.

Anyway, Squire 3+vubbe+phada is a thing in end game PvE IMO.

i have gladiator band and recently sold my 2 AAR hair gear. i was at 6 AAR but it is good only on quest / levelling.

About stats i think is wise don’t rely on CR provided by sissel also because rank 8 best equip is full set (this include accessory) so any case even if not in this content r8 content maybe rank 9 or 10 for sure we will have to switch in something else.

for this i talked about have a reset stat potion “in case” we get an str revamp.

and i sold my vubbe gloves too b/c if go for plate or cloth (best sets atm more than leather) i would lose full bonus or set bonus.

But about CONs to invest with my 3 hair gear i should go for 0 con or still invest that 31?

aar head gear are miserable UNLESS u have bifecta with phisical atk.

Team gear is lolo top/bottom vubbe gloves windy, so no regret on leather set, if I need to solo I switch to 4/4 cloth.

Leather is horrible, but +2 aar +16 str + 48 crit rate (lolo) +3 socket is much better then any 4/4 bonus pre miki, imo.

For headgear, always aim to phisicat atk+ hp (or magic def if u are ultra lucky), then invest in CON accordingly (leftover points after crit cap for me).

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i see your point, thanks :wink: but for the high magic attack is not better cloth even in pt? more survivability? or still plate for safe 0 cons? (instead of invest 31 cons, invest dex even if not get lolo +48 crit difference is only of 17 CR but is permanent.

what do you think about this?

edit: i’m thinking in a survivability view, for stats for sure leather is better, but i will be already glass cannon, so a dead dps don’t dps at all. better be alive :smiley: but i’m unsure of the survivability for miki or generally r8 content. i just know they hit hard both phys and magic. (even if phys apart for archer monsters high accuracy is dogable)

Plate in pve is horrible, doesn’t provide the bonus of cloth or the raw power leather items.

The only chars that goes around in plate in PvE are krivis 3, couz he can’t use cloth in meltis (sp bonus of cloth is a no/no) or cryo/crono with nuaele stacking (better def overhall, but is marginal since it is immortal with 8x nuaele)

If you want to go cloth, the set u must go is:

Prokah gloves (bis, 40mdef ROFLMAO)

Protas boots (+24mdef 2 socket is still the best cloth boots in game and the recipe is from armorsmith)
Vine boots (+1ms+7dex 2 sockets, I do prefear protas)

Then chest:

prokah chest
war mage pants

are the 2 best magic def peaces but downtier from hasta/virtov (u will lose around 30ish phisical def)

or

hasta top // bottom

equal magic def (-1 tecnically speaking :stuck_out_tongue: ) // phisical def from HG items

or

virtov 2 peaces

worst magic def // slighty better phisical def from HG items

My switch cloth set for solo atm

hasta robe
war mage pants (2 socket)
protas boost
prokah gloves

for a total of 31+32+26+40 magic def (127, best possible pre lolo cloth) and full 4/4 cloth. But you can go prokah robe over hasta robe, 2/2 hasta or 2/2 virtov, is really up to you, hasta and virtov have lost already 70% of the value after HG upgrade.

If you go magic def stacking and 4/4 cloth you can’t screw up (also consider jewels with at least +100 magic def each) but if you stick with those cloths peaces u are gonna be at least more tanky then the avarage archer by a good margin, especially considering that i see people screwing up with itemization 95% of the time.

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plus 15% bonus mdef for go 4/4 cloth.

What is your class? mergen skills even if got a increase range attribute still requires to be pretty close to the pull to do max number of hit (three arrow) so i still wonder if in group don’t care about mdef and prefer raw stats like crit plus str and aar.

btw thanks for the detailed answer <3 much appreciated

Main a2ranger3sr3, alt a2ranger2fletcher3hacka, alt a2wugu3canno2

to me the whole archer tree is a) the worst class in r8 by far b) anything is subpar to sr3

so I don’t give build suggestion anymore, just don’t go fletcher for 5man couz is miserable, also NEVER pick scout if u can avoid it (like you suggest at r7), if I wanted to play sap2+mergen my build would be

A2Sapper2RangerRogueFalconerMergen. Easy faint+barrage, circling+broom and mergen skill. Scout is a no DPS circle, it’s horrible in PvE (on a side note I do think this build is kinda nice if u like to have hard rotations)

ps: in 5man fixed party play u want dps (glass cannon) in pug party u want survability (cloth) even if I don’t see why u should ever enter a pug party since u can easily clean 290 in solo (switch cloth at least vs mages).

i know and agree with you about that. for this i’m looking for somekind of future proof for don’t reroll at r9 -.-

SR3 is OP and i think will get some even more OP class in rank 9 (natural continuation of SR3)

haha thanks i was considering fletcher but i won’t anymore for 5 man content. also i’ve ask about playstyle not ranks to tanke :smiley:

but you don’t have mergen (and i understand why is underwhelming atm) but not having mergen can’t help about playstyle.

But thanks for all your tips. Much usefull. :wink:

I don’t need to have a mergen couz I see so many of them (for really no reason) all the time and, anyway, is a stand alone playstile rank.

So, if u want to broom trap, A2Sapper2RogueRangerFalco is the way to go.

swift step crit rate: check
Circling: check
Broom trap: check
Feint+Barrage: check
Steady aim: check

There is nothing better u can take in 3 circles after a2/saper2 then barrage+feint and circling (plus steady aim if u go with meltis) just don’t go scout over anything of those things, couz u will need all of them, just my2c

if it doesn’t get IMC. look at cosair 3 :smiley:

There isn’t one

Fletcher is kinda bad in 5 man content. Unless there is a support falconer.

Most of us are well inform about mergen with his threads gimmick and what he can do.

Mergen is pretty much a class waiting for OP R9 or Getting IMC at R9

Previous Circles are what b4nj0 already mentions. Circling is a must technically in aoe content unless there is a support team mate sacrificing to get Falconer3.

Broom Trap is more with Miko combi + lethargy. Steady aim level 5 is good enuff with feint + barrage. And with how the content is looking at Swift step Crit A2 is a 100% needed.

Pretty much, circling is a must for both mergen and broom, swift step crit rate bonus is a must.

There is nothing left in 2 circle then ranger1 (steady aim OP with meltis) and rogue 1 (for barrage+feint combo)

As I said, If I had to roll a sapper2/mergen, this would be my build, nothing else close come to mind :wink: