i would probably just keep the 2 overheat, but lower cooldown to like 3-4 seconds, hey would probabaly nerf the ■■■■ out of the dmg if they made it 0 cd, they dont know how to balance
yes, and lower cooldown
i would probably just keep the 2 overheat, but lower cooldown to like 3-4 seconds, hey would probabaly nerf the ■■■■ out of the dmg if they made it 0 cd, they dont know how to balance
yes, and lower cooldown
Its hard for bokor to fall off when things like PD exist. The aoe without a cap on targets hit is always welcome and debuffs = power for a PD so its basically win win.
Paladin I disagree that it needs buffs, it just sucks in PVP hardcore. I don’t even think that Inquis can save it.
Considering you need to give up rank 4-6 to get it to circle3, that is the worst part of it.
Sadhu is a bad place, they could make possession uninterruptible again and scale OOB better. Sadhu 1 has a use in pvp to knockback players out of safety walls and for quick travel using oob + pakriti
when i say buffs, i mean it indirectly for paladin. by nerfing another class. getting rid of barrier will make paladin good. a.k.a nerfing pardner will buff paladin
Rather than taking some income source from Pards wouldn’t it be better if Barrier and Daino got an attribute that makes them really viable to other players that a scrolled one can offer, like:
Barrier:Damage reduction
-reduces all damage taken by x% while inside skill range.
Daino:Potential
-increase duration/level of buffs recived while Daino is active.
Mage wise example of this would be Thauma’s skills when scrolled they’re still better(still not that great of a buff tho) when used by the actual class.
Yes, lets take away the last reason to have a pardoner in the game while were at it.
Buff Paladin and I will be a happy little boy.
if conversion ever gets replaced, then i want it to be replaced with a skill like “even justice” from rift, or that skill that @wutrusaying stole from me
I dont see them replacing skills for classes below rank 7 or 8 happening.
Also, paladin is in an okay place compared to a few other class circles.
Good, screw pardoners who fcuked the game with simony and buff shop. Screw whoever at IMC that came up with this pardoner idea!

They have already “screwed pardoners” since releasing the class. In initial korean release of rank 5 classes during the closed betas, pardoners were able to scroll every cleric skill with simony. They back peddled that one so hard in fact that the only things worth scrolling with simony are daino and barrier now and even then, both would be mainly throw away alternate characters for the sole purpose of selling those scrolls.
Lets not forget to mention that spell shop itself is in a stupid place since it can literally only sell 3 buffs which all require high investment into the priest tree. This in itself basically invalidates pardoner as a class if not for discerning evil.
Lastly, skills and attributes for pardoner have been broken since release and seem to be ignored just because they dont think the pardoners deserve the time investment to fix them. Indulgentia and oblation box’s attribute relation only adds 1 damage to your box regardless of how full the box is. You can test this yourself with a pardoner 2 by removing any magic amplification gear you might have and casting indulgentia with and without the oblation related attribute enabled.
Not only this, but oblation itself is bugged in the way that the tooltip describes it. It says 100 max items allowed to enter the box per skill point but in fact it means 100 slots per level. Nothing has been done about this since the betas either.
If you’re gonna complain about a class that hasnt been working properly since korean betas then at least do some research on how bad it is to even be that class.
On a side note, decatose works well but even it has issues with using it on bosses with regards to loot drops.
Not bad enough since their shop buffs lasts an hour. Time to screw it to 5 minutes just like a priest.
well pardoner is a merchant class, its supposed to be used to maake money, not t be viable in combat. no reason a single circle shoudl be able to make another class completely useless
Yep, Daino and Barrier scrolls need to be removed too.
Remove pardoner class, replace with stripper class. Problem solved.
They can still sell priest buffs, but instead of simony they will have other buffs in their own class that they can sell. Also some additional party skills.
To think people still defend this Pardoner idea. It’s an entirely ridiculous excuse for a class, welcome to a class that runs off of selling skills of other classes and isn’t even played once scroll selling / buff selling skill level is achieved.
Scrolling all the skills like it used to was dumb, being able to scroll any other classes skills is also dumb. If it’s too hard to give the class it’s own specific scrolls to craft, remove it.
You don’t just make a game with all these classes and just go. "Well let’s make a class that can create scrolls using skills of other classes. Then anyone can buy and use them."
What kind of nonsense is this!
Krivis got hurt by it and (Paladin got a circle 3 skill given to a mere circle 1 class…This is not ok, ever. An attribute doesn’t change that this is dumb.)
I feel bad for classes like Sadhu because i remember in beta days they were actually used and they just got shafted because of a mixture of bugs, nerfs and are now collecting dust along with other classes.
The problem with pardoners (and every other crafter class) is the same problem with most of this game’s skills: lack of scaling to higher content.
300k silver is a lot for a lv 100, average for a lv 200, not so much for a lvl 280, and literally nothing for a lvl 330. You’ll always make a “fix” amount of silver regardless of what you pick after the last circle of your crafter class. If your pardoner makes 300k selling buffs over the night now, you might not even bother setting up your shop (or selling scrolls) when rank 8 content comes because you’ll be easily able to make that amount of money in less than an hour (well, you already can - but it will be even easier then).
I have a paladin 3 pardoner that I literally never bothered selling barrier scrolls with because it’s too much trouble waiting for the 2 days for silvers in market and the amount of profit made can be easily replaced by a few hours grinding or even questing.
I think higher level pardoners should profit more the higher level they are. It makes zero sense to level a buff seller pardoner up to 330 because you’ll still profit the same as if you were level 180.
And I actually like the idea of a Pardoner-like class. When it’s done correctly, anyway. Having the ability to use other classes abilities without them there is fine, as long as the actual version versus the compact version yields a weaker result and therefore; still holds the desire of the actual versus the scroll ability.
Nobody particularly cares incredibly much about Krivis as it’s a building-block class circle. It gives utility for later on and power where you’re at currently, and investing deeper into said tree gives you D. Stigma and Melstis. You don’t particularly hear people begging for Krivis’ for Daino, but when one is there you feel relieved. Believe it or not, I don’t mind having Barrier being scrollable if bloody Paladin had more to it. Killing Pardoner wouldn’t solve that Paladin is a one-trick pony when it can’t even do it’s niche as well as a class a rank underneath it.
However, buffing Paladin to where the Pardoner version of Barrier is one dimensionally weaker than Paladin’s own Barrier would vastly improve how people perceive Paladins. In fact, their kits are incredibly hamstrung and need some serious number tuning. If they’re the defensive side to Inquisitor’s offensiveness, they really don’t provide anything aside: you guessed it, Barrier with a side of Resist Elements.
Sadhu’s had a sad life. Once pretty damn strong they were nerfed without actually addressing what made them strong, and then nerfed again. Combine that with the already buggy skill displacement and you get. You can make it work, but why would you when Diev is just straight better no matter what? The same goes for Paladin.
i thin that pardner should be able to sell its own scrolls at its shop.
so they buy/farm materials to create scrolls for entirely new skills.
pardoner was based off of scrolls, and only 2 skills are based off of it.
why not have pardoner buy/farm items to craft its dmg skill and its other skills, and be able craft a bunch of other buff scrolls (new buffs) and then sell those (buffs only) at the shop
rather than pardoner making some classes useless, they make their own scrolls, and a few scrolls they create will be good enough to make up for blessign and sacrament being unsellable
Guess you’re just going to ignore the it does nothing but sell other class skills. Since you know Pardoner players love that magic defence buff they use so much. Or that often seen other rank 2 dispel in the game. (Yes this is sarcasm)
If this scroll selling class idea is all right. Let’s get one for swordsman, archer and wizard trees.
Swashbuckling, guardian, high guard, finestra, deads of valor.
Running shot, swift step, capture, sneak hit.
Haste, stop, sleep, stone curse, sure spell, quick cast.
So all that and more possibly would make sense if an attribute makes the original better right. That’s how you see it. Certainly this would go over well with everyone who plays.
So enlighten me. How an attribute could fix barrier especially? Whether it is a level 1 or 5 barrier it will out last it’s cooldown once it’s made into a barrier scroll anyway. Barrier has a longer duration than it’s cooldown by default. I was under the impression the majority of players use it solely to block out enemies, what kind of attribute could even begin to remedy this for Paladin.
Now for daino. Oh yeah it has a long duration too, by default, which also outlasts it’s cooldown. Is it not levelled up more just to get another additional buff added? What attribute is going to solve the original being better for daino?
How is just giving Pardoner it’s own specific skill scrolls to craft and sell not better?
Pardoner would no longer have to be commonly only a priest, krivis or paladin. It could be anything else and free from a forced path. It would still sell scrolls and not be a nuisance to other classes in the cleric tree.
Maybe it wasn’t clear in the first place, somehow. Let me try and explain it again for you.
You do not create a multitude of classes, simply to give their specific skills away to one single class. That is absurd! As it goes against the idea of diversity. This is an MMO having different classes are in them for this reason. To promote diversity within the game.
Who exactly are these “Nobody particularly cares incredibly much about Krivis” people? I doubt every Krivis player agrees with that. Can’t just claim that as if it applies to all of them.
You don’t hear people beg for Dievdirby’s zemyna or vakarine statues either.
Paladin is the defensive side to Inquisitor, what are all the other cleric tree classes actually help “shield you” so to speak, from the pain of magic damage?
Inquisitor out right uses the magic damage of enemies to get their own back.
Paladin is for reducing and in resist elements case, nullifying magic damage(yes specific element(s) if it can nullify more than one).
Inquisitor does all the hard hitting using the power from those with magic damage on top of it’s own physical damage.
However, yes. Paladin does need some improvement, a simple one was to me, always, resist elements becoming an aura with a slight change to how long it remained on cooldown.
Conversion could do with a rework or changed to a new skill. If every mob is going to be Elite come rank 8. It will have no place at all. Poor thing.