So interesting thing I learned today. I can’t believe I had never tried it prior, but I swear that I had.
For any Bokor. It may be a bug but I am not sure.
If you cast Cure on your zombies you will indeed remove their -HP debuff.
With this -HP debuff removed your heal actually heals them for a decent amount. (sometimes an absurd amount)
I will post it in bug section later, I am trying to make videos but the built in steam recorder or possibly ToS recorder is weird and I can’t play the videos I make from there.
If it isn’t a bug it adds a really interesting dynamic if someone wanted to be a zombie overlord with never dying zombies (well they can still be killed obviously but no more pesky debuff making them die faster and immune to heals)
The odd thing is, that Tet Memak La seems to be tied to a predetermined maximum life expectancy for the zombies based on when you summon them and your spirit.
Even though my zombies are still alive way longer than they should be, Tet Mamak La is unavailable to use. So there is a down side to it if it isn’t a bug, as Tet Mamak La is more useful than zombies in my opinion.
EDIT NOTE:
After just a few minutes, now heals are only healing the zombies for 1 again, but they are still not losing life like they would if you hadn’t cast cure on them.

