Since this topic cannot be edited anymore I decided to create separate one. I guess last Bokor bug count was 22, considering fixed ones? Maybe you think that’s all of them? Nah, not even close.
- Zombies’ HP does not scale with SPR.
Skill description

Full SPR zombie tanked ~5400 damage (4 hits).
Full INT zombie tanked ~5300 damage (4 hits).
Pretty self-explanatory. Honestly, when I read ‘The HP is based on caster’s SPR’ I expected at least to double survivability of my summons by going full SPR, and this thing sure was a letdown
- Giant zombie unable to hit opponent with one of it’s attacks (hitbox problem)
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The Priest buff “Blessing” does not affect Zombies when cast by the owner, but does when another Priest (That does not own the Zombies) casts it - credit goes to @Sixaxis
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Usually, when a new zombie is spawned, the oldest one will disappear if Zombify limit is reached. However, if Bwa Kayiman is active at that exact moment, the oldest one disappears visually but will keep inflicting damage to the enemies around it - a bug previously reported as ‘Bwa Kayiman attack range bug’, corrected by @welgaia
It’s hard but still possible to notice hits appearing directly at the spot where first 3 zombies were replaced by newly summoned (last few seconds). Unfortunately this is my best result as Bwa Kayiman is currently almost unusable.
- If you use Samediveve and then change maps/channels you lose buff and skill will seem to be off cooldown. However if you try to use it again character will do skill animation but will not be able to actually perform it until the actual cooldown ends. (Appears to be a common problem with skill cooldown)
I’m currently sorting my bug collection searching for something that is yet to be reported. If I find something related to Bokor I’ll add it here. Feel free to contribute as well, I’ll add your feedback to the OP.

But yeah, you are probably right and ‘hit range bug’ is actually a ‘zombie not properly desummoned bug’.
Guess it’s better to remove last report as it’s a common problem.