I don’t really know for sure but i’ve been thinking about it myself… the skills seems to work with very rigid numbers and without scaling… meaning at max lvl of the skill blessing will give always the same amount of damage bonus… same for sacrament.
This means that when the level cap for the game will be rised up to 600, the 170+ damange that a full blessing buff can give3 will potentially be totally useless…
UNless they plan on changing the skill so that instead of fixed damange buff they scale with either INT or SPR i can see why those buffs may become useless crap in the future.