Bleeding has no counter other than having a Cleric teammate.
This is broken, in particular for 2v2. Poison has antidote, but the antidotes should have a cooldown to drinking them. Bleeding should have something similar, with a cooldown to using them. Just like with all other potions.
Bandages plz?
I’m a bit tired of oneshot scout bleeding builds in 2v2 now. There’s no way to stop them getting their free first shot and one shot is all they need. You can’t outlast their bleeding without going fullcon which is just silly on an archer or swordsman.
