Tree of Savior Forum

Best Classes for Dungeon Solo Farming?

Which Class / route is the most efficent to solo clear specific dungeons?

Dun 50 takes around 12min as Chaplain for 60-65k + Cube.
Dun 90 ??
Dun 115 ??
Dun 130 ??
Dun 145 ??
Dun 160 ??
Dun 175 ??
Dun 190 ??

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Cryo3-kino bursts all low level dungeons pretty well as long as you don’t accidentally fk up.

50-90-130 i’d say because 115 requires you to kill some things

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Probably cryo 3 kino 1 sorc 2 c7 can be whatever. Cryo Kino for burst dmg, frost pillar to group adds and sorc Templeshooter to tank everything.

pretty sure, qs3 wugushi 3, high dex even if dots doesnt scale with dex, your evasion is NEEDED to solo the dungeons, this guy can solo saalus, so all dungeons are a piece of cake, even ones with mage mobs, because you can jump skip almost everything and drink some lvl 10 hp pots.

It’s not just about the ability to solo the dungeon, it is as well about the ability to do it in reasonable time. If it takes me to solo e.g. Dun 130 in 2 hours, it is still pretty bad even though you can solo with it the dungeon.

That’s exactly the reason why I posted that I need with my chaplain 12min for Dun 50 and the reward for it. It is all about “min-max” if i wouldn’t care about efficency I could as well create one of the afk bee farm sorcerers or pardoners and setup a shop.

takes me exact 10 minutes for lvl 50 dungoen on my 220 wiz3/ele3/wl1

Full clear

A hoplite-cataphract-dragoon would have the ability to solo all dungeons 200 and below, with relatively high efficiency, due to high single target dps (the burst from stabbing is enough to kill the key mobs in 200 between when you start attacking and when the other mobs start aggroing you) and cataphract lets you speed past the range of sleep, arrows and magic missiles. Of course, any hoplite-dragoon would be able to do this because of dash.

I’m also interested in the topic, how relevant is soloing dungeons though? Are the drops split if you go with a party?

And I’m interested in hearing about soloing higher level dungeons in a reasonable time window, I suppose cryokino + sorc to tank would still be the better option? There aren’t many classes that have good enough sustain while retaining dmg.

To those asking about why you want to solo, it’s because of boss rushing. At the higher levels, it’s hard to find a boss rush party without a) shouting for 5 mins, and b) be online at a certain time.

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I heard that in kTOS, if you solo dungeon 130, you will get 250k per turn, so has anyone tried solo dungeon 130 yet?

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@just_for_you2012 I’ve also heard that the 130 rewards aren’t nearly as good in iToS…

Because you get more drops by soloing in grind map.

Personally I hate partying in grind map such as storage as ele 3 Warlock because my exp rate and item rate will be lower unless they are an optimized party.

The silver is split around the amount of players in the dungeon. I don’t know how other dungeons silver reward is, but 50er dungeon is around 60-65 depending on rng. Simple said: solo = 60k, while 5 man within the “same” time, just 12k

wtf has your kirito syndrom to do with something? i simple don’t understand that, if i want to solo i want to solo because of the silver and not because I want to be whoever that might be.

I guess most people simple don’t understand the concept of invested time vs reward (and don’t annoying me with stuff where is the fun in that, because my defintion of fun will be completly different from yours).

@Mirarara you don’t need a specialized build to solo in grind map though. But you do need one to solo dungeons.

@dark_eidous I see, thanks for the info. I might make a solo dungeon build myself later, then.

@Mooon what about other hoplite-dragoon combinations? Maybe with highlander2 for Cross Guard/Crown/Skyliner? Since pelt1 doesn’t add too much to solo unless it’s Doppel taking hits with C key for DoV. (And hey, maybe someday Skyliner will see the 0cd light again)

qs3 ar2 sr 2? for run and gun dps and super mobility?

Should work. I’ve seen a barb 3-dragoon solo rushing 200 (which, to me, is the test whether a build is able to solo all dungeons or not) all 3 runs. Then again, he could be using buffs or a very special stat dist. All that matters is being able to run ahead of the magic/arrows, killing one mob in a few seconds, and being able to tank all the damage accidentally incurred.

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@Mooon I thought you needed hoplite-dragoon combination for dash thought? Or rather, how does dash even work?

(bear with me, I know next to nothing about swordies other than “go pelt1 or be laughed at bc ppl are lazy and want taunt”)

Dun 50 - Any class around lvl 70ish
Dun 90 - Any dps class around lvl 120ish
Dun 115 - N/A
Dun 130 - Recommended Archer class 140 ~ 150ish
Dun 145 - Party
Dun 160 - N/A
Dun 175 - Party
Dun 190 - Mage class
Dun 200 - Very easy to solo with a Shinobi, i can do it in about 2 mins 30 seconds
Dun 217 - Party
Dun 247 - N/A

They’re talking about full clears, not boss rushing.