Tree of Savior Forum

Best class to start as a new player?

Hi! I would like to ask for advice for a starting character, for leveling fast and getting good items for other subsequent characters. Each class seems to have its pros and cons, any recommended starting class?

Thanks much!

Archer - Slow in the early stage but a late game monster.
Swordsman - Lvl 1-200 no problems.
Wiz - Mana pots monster :stuck_out_tongue: but easy to lvl up.
Cleric - Saves a lot money IMO no downtime.

Cleric that goes priest is really expensive early on as they have to buy -a lot- of buff items. (+ blessing attribute leveling)

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Trust me on this one… best class… the one you enjoy the most!

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Almost all class needs attributes. I’m reffering to pots I save a lot money when using this class :slight_smile:

With current patch you should go for any class but not swordman.

Or you gonna regret when you hit rank 7

Archer. Just oblique for days

Wizards offer the best of both worlds in terms of both support and damage. They have high SP costs and cooldowns, but once you get past that it’s easy to either nuke everything, provide some mad CC, or give your party crazy buffs.
Common paths would be:
Pyro > Linker: Use fireballs with linked enemies for crazy combo damage.
Cryo > Psycho: Ice walls when combined with Psychic Pressure is also a very strong combo.
Cryo > Chrono: This won’t shine until late game, but CC and buffs will make you a top contender for party slots
Wiz3 > Ele: Amazing burst AOE, pick this up if you like to nuke the enemy

So if you ask me, Wizard simply has the most versatility and fits any non-melee playstyle.

Archer 2> QS 3> Rogue 2 - Full STR
Running Shot + Swift Step = Tons of Damage w/ low CD’s - Low SP cost.
Sneak hit + Backstab = Tons of Damage w/ Critical - Easy Kill bosses
If using Karacha set multiply backstab damage x3, this is amazing.
Pros: Low cost money, Great base damage, easy to grind solo.
Cons: low survival, need arde dagger and Grand Cross, this is not the better build for dungeons and partys.

I’m using this build in my main char, i like.
P.S: To QS3 it is very boring to play.

Cleric Diev here.

leveling can be tough sometimes as my only weapon of destruction is Carve ( at the moment ), Cure and Heal, which are ok

but once you have the OWL Statue, i feel it will be super easy

Archer - not really unique and kind of boring is what ive heard from most archers ive seen, but they are the best dmg class in game

Wizard - Can do every type of class effectively, dies fast, deals decent dmg, kind of an all rounder

Swordman - if u go swordsman u forced to tank, can deal good damage b4 lvl 200 but at the max lvl dmg is bad. at the moment is the worst dmg class in game

Cleric- forced to support bcuz of ur rank1 class, good thing is u will always have a heal no matter what build you go. an all rounder like wizard. has really diverse classes (IMO most unique classes out of all the base classes) and can be melee and ranged. deals decent dmg late game.

Cleric can solo much everything even dungeon since your get most of the buffs that are important. Paladin can kill everything with smite.

Wizard can solo if you put the first 30 lvls in con then go full int and go wiz 3 and kill everything with MM+quickcast.

Warrior is tank for the most part.

Archer broken class deals too much damage early in game boring too.

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How should the Cryo > Chrono build be? When i was reading your post that got my attention. Can you explain the posible combos or pros and cons? Thanks =)

However the class he enjoy the most is the class that’s easiest to start with.

PARADOX

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is smite rlly that good? i saw someone one shot everything with it and i was like “isnt paladin tank?”

You get two shots and with all them buffs we clerics have, you can one shot mobs but bosses not so much. Smite does double damage to devil and mutants plus strike damage along with fall damage with they fly upwards when using smite. 9 second cooldown too.

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Whatever build you choose, I only recommend you do not currently go swordsmen unless you enjoy tanking and or being the aggro puller… that’s really all you do. (at least in higher levels).

Archer QS3 is a cheap, effective farming build that does good single target damage and is very mobile. You don’t need to sink money into skill attributes or sp pots, you just auto attack with Running Shot.

You need a Grand Cross (~100k), Arde Dagger (~900k, but easy to solo farm yourself as an Archer, need to get lucky on those boss cubes though), and Cafrisun Set (~40k) and you’re set for gear until you farm up a Didel Grand Cross recipe at level 240+.

You spend level 1-77 spamming Oblique Shot, but once you get Running Shot at QS3 leveling is a breeze.

After QS3 you have the option to further spec to single target damage (A3/QS3/Musketeer) for World Bosses, or hybridize into AoE (A2/QS3/Falconer/Cannoneer) for Dungeons. Or any number of other QS3 builds.

You’re kind of useless clearing Dungeons (unless you go Falconer) without a Linker in your group, which is the main downside of QS3.

I’ve only created one character so far, but honestly? First char… play what you most want. Play a character you really want to play. Then, once you get some money, and an understanding, build the characterse for efficiency. Build the characters that you want that will end up being able to play lategame.

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