Tree of Savior Forum

Battles against bosses

Make it more challenging battles against bosses prioritizing the motion and increasing the damage of boss. Where only a class focused on tanking can stand still against them and the rest need to be aware of every movement or will go through bad times. No need to continue increasing the life or defending the boss but force to draw up a strategy for each battle. Could add skills with short duration as a reflect, magic or physical immunity, damage flip healing, confusion, etc. They could replace current traps, they are effective however repetitive.
Could enable battle again against bosses after completing the quests.

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People have suggested using things like, platforms to jump, like a stair, to hit the boss in the head, or running through “beams and lasers”, dodging and jumping to get to a switch or something to trigger effects. There are some cool ideas. Also weakpoints etc…

Although the damage on bosses is really low until around lvl 100.