Just looked at the updated skill simulator with the 3 new Barbarian skills and they are ridiculous in terms of their damage.
At level 15 - Cleave does 1364 damage, Helm Chopper does 1445 damage and Seism level 10 does a whopping 1746 damage. What’s more, Cleave has the +50% crit rate buff and Helm Chopper has an on-demand 2 sec stun. All 3 skills have overheat so they can be cast multiple times before going on cooldown and they all have between 20-25 sec cooldown.
In contrast, the old skills within the Barbarian class - Stomping kick at level 15 does 947 damage, Embowel at level 15 does 908 damage and they both have 30+ sec cooldown, Giant Swing level 5 does 587 damage with 120 sec cooldown and Pouncing level 5 does 1076 damage with 81 sec cooldown.
With these numbers, who in the right mind would choose the old Barbarian skills, apart from the buffs? These 3 new skills are clearly far more superior, blows Hoplite (rank 3) and Rodelero (rank 4) skills out of the water and is comparable to Cataphract (rank 4) skill damage, all without any weapon restrictions.
Looks like IMC still wants everyone and their mothers and their dogs to take up Barbarian.
For those in KCBT3 now who have actually used these skills, can you confirm the strength of these skills? What’s the catch, if there is any? If I’m missing something please let me know.

I think that Barbarian is just OP in PvE since mobs don’t really dodge you or kite you which is why it’s considered op. Sure if you catch an enemy in PvP, it becomes great because of the burst damage and a small bit of CC in the skills but you’d have to catch the enemy first 