Hunting penalties according to monster-character level gaps have been changed as follows
Current rule:
- Monsters’ defense increases 5% for every 5 levels of difference
- Monsters’ defense increases 500 times if difference is 21 levels or more
Changed to:
- Character’s attack decreases 2.3% for every 5 levels of difference
Then the players take the character leveling up in order to find an item, it is meaningless.
imc will force players to fight monsters to level similar or the same, however.
It will be fun now If the player is free to play.
