Tree of Savior Forum

Bad Hunting penalties according to monster-character level gaps have been changed as follows

Hunting penalties according to monster-character level gaps have been changed as follows
Current rule:
- Monsters’ defense increases 5% for every 5 levels of difference
- Monsters’ defense increases 500 times if difference is 21 levels or more
Changed to:
- Character’s attack decreases 2.3% for every 5 levels of difference

Then the players take the character leveling up in order to find an item, it is meaningless.
imc will force players to fight monsters to level similar or the same, however.
It will be fun now If the player is free to play.

So that lv1 archer bot cant kill lv100 monsters easily. Why’d any normal player challange monsters 20 levels higher anyway?

There is something called Item level requirement. Whats the point getting an item if you cant use it due to level requirement restriction?

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