I just wanna see the average kinda sad the thread was closed
here’s the link…
http://steamcharts.com/app/372000
I just wanna see the average kinda sad the thread was closed
here’s the link…
http://steamcharts.com/app/372000
New thread is here.
it’s all going down … maybe sometime in the future it might go up.
I haven’t Optimism in a long time.
It’s holding up for now, or maybe it’s just existing players running new separate accounts for AFK farming/macroing or botting later on.
“The Rework Patch” will decide on this game’s fate. I want to be optimistic about it but I have even more doubts, especially when they can’t be bothered to immediately fix critical issues like the following for a lot of players like me:
Something like “we’ll fix it on the upcoming maintenance” would’ve sufficed, or at least a decent compensation. Apparently, you’re only compensated for all the lost runs of one character even if your team has 8.
I feel like I’m melding back with the doom side at this rate.
Not to be “that guy” but it was -60-70 ish some days ago, it actually went up to -41.
It might actually be slowly going up :V
From April 1 to April 16 there’s a good increase following the release of information about combat changes. If it keeps the pattern it might actually increase slowly every day, since in some of those it went up and it wasn’t even a weekend.
And since you posted your screenshot, it actually went up again:
So. Is the red number just giving a placeboo effect while the fact is that it is actually slowly going up and recovering?
I have a doubt it’s because of the abnormal resets of the Instance Dungeon. The value of those population have variances that reflects the people who logs in on different time which is before not proportional.
Ex:
The reset time on telsial server is 5am EST on that time people are already queuing for their dungeons which most of the players que, Peak? that is about 6am to 11am normally and gradually decline. However the cut off on Steam Statistical Demo is on 24hrs time period.
The density of the players would be after Dugeon reset, In the event of the dungeon resets where we don’t know why and how it happens. Giving us an undefined log in.
To add up the events and New players that have spawn are also on the list.
I only played this game till Beta. Then when the official release came out, I heard a lot of bad things about it. So I never bothered.
I’m giving it a chance and some money for its future funeral if IMC does drop the ball again. So far it’s ok but far too restrictive. Some I can understand, the others not so much. From what I can say, if they want to attract more players, they need put in a lot of work than what they already have. I’m just going to play it out and make that Fencer I always wanted.
isn’t it strange how it’s going up and not down when there are bugs that should be making players leave?
Maybe it’s related to less doom posters on forum over-exaggerating the issues.
Or you can read the couple posts just above yours.
“Not to be that guy”
you and lunar make such a good couple when are you guys holding the wedding?
When I find time to quit my job and start farming some DPK items instead doing my daily stuff. Until then we have to keep it a long distance relationship on the forums about a game gaining or losing 50 players. Actually that’s just an exaggeration because the game actually gained like 25,000 players last week and they forgot about our last Roleplay session.
There’s already a rabbithole of self-breeding.
Not sure how he does it, but it could be IMC black magic.
**Correction. not black magic.
It’s just his creepy stalker attitude.
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