Well, basically, this is a simple Feedback, and it’s also a Question that i have:
When archers use their skills, like oblique shot, the Stamina Crystal on maps sometimes is targetted by the skill, so let’s suppose you’re fighting against 2 mobs, and there’s a crystal nearby, i would obviously miss one of them, because the arrow finds more interesting shotting the thing that can’t harm you at all, and has no value for you since archers can’t dash like Swordsmans.
And, it’s the same problem for mages too.
I also think that almost every class that has a Auto-target skill will suffer from this. Stamina Cystals should not be considered as monsters (at least for skills), the player must choose to auto-attack it, and that’s all. The skills were made for monsters only. What do you guys think ? Is that intended ? (it’s not a really bad problem like PING or Channel Congestion, but it can be annoying sometimes and impact the gameplay in certain ways. Also, there’s no development logic behind it, so the player must find it unreasonable and, again, impact the game negatively.)
