You’d still have invul. The only difference is, you and your whole team isnt able to autopilot bulldozering the enemies team anymore since there are enough skills that will you knockdown/back/sent you flying on the ground.
I dont see a problem with that. What clearly is a problem are Ausrined cc-classes who can cc anyone as they please with full invul while the opponents can just run away. Is that your ideal situation?
There is no such thing as easily demanding nerfs. Ausrine is problem these days and cause a heavy imbalance, causing the your side an autowin if there is at least 1 cc class added. Unless you get em raised, there’s no way to counter a Ausrined psycho or cata3. Its the knockback block which makes this skill op. Without it, you could at least stall them till the time is up and somehow hold out till the duration is up.
There is no justification for a skill being that overpowered.

