Tree of Savior Forum

Ausrine, the broken Buff [+poll]

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Counter? If you somehow manage to Raise the whole enemy team with diev before getting ccd or killed then Raise “only” lasts 10 seconds so they get down without losing anything and probably still have 5 seconds to do what they want. In that Cleric can Press Book and Pears and half of your team is dead. Well balanced.

Sidenote: With the release of Miko the last defense wizards could somehow provide will be shattered by another Cleric class.

Yea, a TRUE counter would be something that lets the opposing team WIN vs an Ausrine team. Currently all the counters (which are exclusively Kino, really) do to it is slightly decrease their advantage a little, but they still have the advantage anyways even if the counter is successfully pulled off.

I have yet to see a ‘bad’ player get to #1 on Klaipeda. Maybe your server is different.

That being said, this week’s top 10 is 9 clerics and 1 kino.

This is enough to see that there is something wrong with Clerics in this game ~.~

Agreed, however the clerics that are there are all good players with excellent gear.

2 vs 2 has a better spread, with a good balance of classes. That is because Ausrine is less powerful. Granted, it is still close to impossible to beat a Diev3 / Hunter/Kino combo.

I play priest3/oracle/inquis, and I think that IMC did a good job in balancing Priest3 since Revive proc is only 3 seconds and there is no KB resistance outside of boss cards.

I guess on Fedimian we have different leaderboards for 5v5 and 2v2 with more builds/classes mixed in. Can’t see how that reflects on this matter.

I thought they balanced diev by making the statues give us lag

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The number of players per server doesn’t really matter with this amount of total playerbase. It’s about the ratio.

Another example for just how broken Ausrine is compared to other cleric invul skills.

Round start: Ausrine!

The Bokor on the other side sneaked via F4 that the team is Ausrined again, so the only option is running away and casting Mackangdal inbetween to carry the invul ober the lenght of ausrine.

Case A: Bokor tries to cast Mack under attack. If you are against a Cata3 you are faster under Rush then you can react. But oh noes! Mackangdal Bugged. You just day, but with a fancy effect.

Case B: Bokor casts Mack early enough to not bug. Yay. You take dmg over dmg till Ausrine finally runs out, can do some dmg before having to hide in your Safety Zone to not die. But oh noes! You get a knockdown, knockback or the evil diev3-oracle just counterspells your Safety Zone. Dead. Of your team mates are dead as well now. Killed by you ;p

Case C: You actually managed to negate your dmg (and hopefully the dmg of your mates as well, if they are smart) but oh noes! Ausrine is still up , so the enemy team took the time you hide in your safety zone to grab another 20 sec of invul.

Case D: Your team somehow managed to destroy the Statue or the enemies team was stupid enough to circle with Dark Theurge around it and it vanished and you Survived the full lenght of Ausrine! But oh noes, your team mates didnt. Guess you are alone against the team then, eh.

With a lot of luck and well skilled team mates, its possible they are still alive in the end and you are able to start to actually ‘fight’ the enemy.

Thats your daily TBL reality caused by only one skill alone while other, similar skills are all still bugged since closed beta and/or totally inferior.

bla bla bla retarted sei from fedimian with cancer build ( c2 - sadhu2-bokor2-kabal-inq) shut up and go reroll

The question is… what else is worth being extended at all?
Many buffs have 100% uptime and dont forget chronos for CD reduction.
Aside from ausrine, I could only name the card buffs.

Really would like them to bring back equipment standardization.

They did it with levels why remove this part? It’s now not just an OP skill fest, it’s also a who has better equipment pvp. There really isn’t much player skill involved.

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Did you read my post ?
I think I talked about Mackangdall…
Now question for you : why isn’t mackangdall worth extending ?

Peeps here calling Miko as the true savior against Ausrine and some others OP buffs, but guys, Miko is A BRANCH of CLERIC class.

0 balance such cancer very gachas more money wow.

Most Miko’s will be Diev 3 as well.

It will just get more broken

V A meta that will happen once Miko is out

Though my Miko build is from Kriv and will be more geared as PvE DPS,
players gotta remember Gyohei(miko’s dispel) is a melee skill, unless they’re deiv3mikos protected by the almighty Ausrine, they’re going to take a risk trying to remove opponent’s buff off.

TBL is fine

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Oh dude, this should be because the other players are not playing smart, you know because there is plenty of ways to avoid ausrine. Just be a coincidence. Also remember it’s a C3 skill, is suppose to be that strong. [Sarcasm on]

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