Tree of Savior Forum

At first was I was for class resets but now I am not

I’ve deleted and remade 3 chars now that were around 80-100 in level (a wizard, cleric and swordsman respectively) because I wanted to just experiment with builds without looking up build guides off Google… it really didn’t upset me to reset, I was just sorta feeling that what I was doing wasn’t working that well and I thought of a better way to build the char, 2nd time around was going much better.

In all honesty once you start getting 50+, seeing the first dungeon and the zones after the church you can start to get a feeling for how efficient your build is, 100+ you start to really feel it. At first I was in agreement about people who made it to level 200+ and having to remake cuz suddenly the build is useless and I felt that that was a little insane but now I feel differently about it all together.

You should be able to determine long before you get into 200+ whether your build is working or not. You should be able to theorycraft and talk to other players in the game (it’s an MMO, talk to people lol) and get their opinions too and see how other people are building their chars. I’m somehow having a blast remaking chars and trying new builds in such a way that I wouldn’t have been able to enjoy if class resets were available.

It makes me feel like my choices matter more and it encourages me to take things more seriously so that I can compete and perform well later on and keep up with the content’s growing difficulty rather than mindlessly grinding to 200+ and suddenly, “Oh this build sucks lol” buys some TP “Ahh much better”.

Or am I really part of a dying breed of gamers who actually enjoy the accountability for my choices and having to actually think about what I’m doing with my character?

Although I do think if the company makes significant balance changes to the classes a reset should be offered to people who want it in this one case since you can’t plan ahead for dev class tweaks.

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You’re part of a dying breed that thinks a simple measure of switching a play style in a game that is highly alt-unfriendly and could potentially waste thousands of hours for a person who isn’t interested in rerolling and seeing the same ■■■■ identically while leveling from scratch all over again, yes, you are. Hopefully, you all disappear sooner than later.

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Monk and shine in same sentence dont mind :slight_smile:

Perhaps instead of a full reset of all classes, would simply allowing you to revert your previous class change help against end-game time-wasting issues?

One thing I’m kinda annoyed about is not really giving you much information in the game about classes before you make decisions. As in the only way you can do future planning is to head to the wiki / fansite and look at everything there but it still doesn’t give you a practical idea on whether or not it’ll work in practice rather than just theory.

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I don’t care about class resets but basing your experience on leveling characters to level 100 is stupid.

Wiz3Ele3 is a really common cookie cutter build and it doesn’t get good before rank 6 (around level ~178). The same thing could be said for Fletcher 3 (well, that’s rank 7 actually), Cryo3Chrono3, Shinobi, Running Shot Musketeer, etc…

The thing is, this game has terrible scaling: if you picked nothing but classes with flat damage skills for your early ranks, you might as well reroll. You want to have percentages/multipliers based skills or at the very least, utility ones.

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Except for swordman, I don’t see how you can do that with other classes.

There’s only 1 way to go bad with your build (besides swordman) is to purposely pick non-combo classes, for example, wizard c2 - linker c2

Keep crying because you will not get your Class Reset.

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Tha fact that the Swordsman tree is filled with almost nothing but flat damage skills is why it’s so gimped.

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If somehow IMC decide to allow circle reset, I want it to be at least 3 circle max allowed to be reset and not the entire circle.

swordsman is so bad right now that in KTOS they buffed its damage gain from str by 30%

I understand you are very passionate about the subject of not requiring the use of your mental facility when playing a video game, I also feel as if your avatar matches my perception of the tone used in your writing. It appears that we are simply at different ends of the evolutionary spectrum.

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I think the issue might be lack of allowing you to plan ahead instead of just getting thrown in by trial and error. The entire class tree should be shown to you right away and all class skills and skill levels and gains with the attributes should be openly available to you without you needing to visit various websites to get information about stuff.

Trial and error before you can begin to plan ahead is sorta a pain in the butt and I can understand that frustration. I would prefer a better system in place to assist in planning more intelligent class choices rather than just a poof reset cop out.

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And this game will never get it’s feet off the ground :wink:

For that matter, it probably won’t even get off it’s knees.

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Circle reset will come… Have faith :wink:

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hope its not, and wont …EVER
I don’t mind if its 1class reset though, but not total

Don’t worry, it is not coming at all because it will ruin the balance of the game completely. Even the biggest MMO, World of Warcraft, is against this.

I haven’t seen a MMO that offers a job reset except the private server of Ragnarok Online. Well, those who have a job reset in private servers have less population because they rather have the game to be more challenging.

For those who are still trying to push the class reset… keep dreaming

LOLs. Tell that to the 30K people constantly playing the game. I’m sure those who wants a class reset is a minority. Less than 10% of the population. So yea, keep dreaming buddy! Better yet, play in the private server of RO :slight_smile: u can reset as much as you want :slight_smile:

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