Tree of Savior Forum

Astrologican (Starmancer) class idea

Wizard tree

Dark Matter - Max level: 15 - OH: 5 - CD: 20 sec.

Enemies in a medium hit area get hit 3 times and have their movement speed halved, but only if they remain in the hit area of the skill.

Level 1: 666% x 3
Level 15: 3452% x 3
Skill factor increase per skill level: 199%

Attribute: Movement speed of enemies are halved for 2 sec. after they leave the hit area of the skill. (Max level: 1)

Schwarzschild - Max level: 15 - OH: 1 - CD: 40 sec.

Every time you get hit, you recover 7% of your max SP as HP during the skills duration, but you receive 20% more dmg.

Duration = 0.5 seconds per skill level

ARTS: You recover 0.2% of your max HP as SP as well during the skills duration, but receive additional 10% more dmg for a total of 30% more dmg received.

Wormhole - Max level: 15 - OH: 1 - CD: 30 sec.

Enemies in sight are immediately pulled towards you.

Level 1: 1 enemy
Level 15: 15 enemies
+1 enemy per skill level

Attribute: You are warped to the enemy furthest away on the screen. (Max level: 1) [Toggle on/off]

Starlight Ray - Max level: 10 - OH: 1 - CD: 30 sec.

Enemies in a large area get hit by lights emitted from dying stars.

Level 1: 420% per 0.5 sec.
Level 10: 798% per 0.5 sec.
Skill factor increase per skill level: 42%
Duration: 7 sec.

Attribute: After Starlight Ray is over, enemies still alive are effected by the nebula debuff for 2 sec. If an enemy effected by the debuff is killed within 2 sec, you’ll receive a +1 movement speed buff for 5 sec. Can be stacked up 5 times for +5 movement speed in total.

4D Space - Max level: 10 - OH: 1 - CD: 30 sec.

All enemies on the screen have their stats (STR, DEX, SPR, INT & CON) halved during its duration, but you can’t move until the duration is over. (Skills and items can still be used.)

Duration = 1 second per skill level

Attribute: You gain the ability to use half of your movespeed speed until the duration is over. (Max level: 1)
ARTS: Upgrade and transcendence levels of all equipments and weapons are halfed until the duration is over on top of the original effect. Monsters have their DEF & MDEF halved on top of the original effect.

Super Nova - Max level: 5 - OH: 1 - CD: 35 sec.

A large cosmic explosion that ignores 3% of MDEF per skill level happens leaving all enemies stunned for 3 seconds afterwards.

Level 1: 9999% (MDEF ignored: 3%)
Level 5: 15347% (MDEF ignored: 15%)
Skill factor increase per skill level: 1337%

Attribute: MDEF ignored increases by 1% per attribute level. (Max level: 10)

2 Likes

Seems like an interesting idea, but thematically wise; some of the skills might be too similar with sage.

Lorewise: maybe they could be a group that directly follows laima who made the prediction of great danger before the kingdom got wiped.

1 Like