Tree of Savior Forum

Ask about circling in R8 right now

Can’t find anything.

The only mentions about AoE size I can find are not falcon, but musket:

3 March 2016:

[Musketeer]
Musketeer’s [Snipe] hitbox being abnormally different to the crosshair targeting image has been corrected.
- ‘Snipe’ skill having an unusually large hit box has been fixed.

And

18 August 2016:

Musketeer:
- Snipe:
- The Scopes hitbox has been made larger.


I will put all falcon notes here:

18 August 2016 hotfix 2: [First Strike] Fixed the occasional delay that occurred with this skill.

18 August 2016: [Sonic Strike] Fixed issue where Blind sometimes wouldn’t apply.

18 August 2016: [General Change] Falconer abilities are now available whilst riding a companion.

28 April 2016: Falconer [Sonic Strike: Confusion] Attribute has been added.
- Targets in line of fire from Sonic Strike will be
afflicted with [Blind], Afflicts the enemy with [Sonic Strike:
Confusion] debuff for 3 seconds.
- [Sonic Strike : Confusion]: Reduces Psychical Defense by 15% Per Attribute level, Increases physical damage by 2% Per Attribute level.

21 April 2016: Blistering Thrash
- 30% Chance to afflict the enemy with [Blind] when attacking.

18 February 2016
► Hanging Shot:
○ If you swap weapon whilst you are under the hanging shot effect, the skill effect will immediately cancel.
:diamonds: When swapping to a Musket weapon, Hanging shot will immediately cancel.
○ During Hanging shot you will not be allowed swap to a musket weapon.
:diamonds: For 2-Handed bows with Hanging Shot, Changing to 1-Handed Bow is still possible.

21 January 2016
► Hanging shot:
○ Now allows the user to use the Quarrel Shooter ‘Running Shot’ skill whilst flying.
► Call:
○ ‘Call: Obtain’ attribute has been modified so that potions obtained via this skill have a resale value of 0.

Using gwenyth’s patchnote pastebin, nothing was found either.

Two new falcon threads on KToS at the moment.
1st thread = YEAH beastmaster achievement unlocked!
'I really felt like a baby vs questboss, but now I am finally beastmaster hunter3 falconer3.


Second thread:
'Good morning, I have something to share…

Growling & Aiming = aiming increase hitbox for growling fear:

.
Multishot range with Aiming circling

.
Pre-emptive strike + aiming

1 Like

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Gimme ten please.[quote=“seifer0692, post:64, topic:324428”]
whooot? so now have 2 pet is viable? h3 and falconer 3 in same build with 2 pet?
[/quote]

Has been like this, since, falconer came out? IDK, been like that for a while though.

Please be careful, hunter pet is still buggy - they warn.
Falcon is buggy but less buggy…

Still, the combo seems nice.

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If you are invis, the falcon will still follow you. Falcon will warn other players of your position (you are directly beneath the falcon). Not sure whether this has been changed.

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You can’t, unless you’re a hunter falconer.

That video is from april, so this been a thing for a long time now. and yes you can be a hunter falconer in this ToS, I’m one.

You can’t bring 2 ground companions, but you can bring falcon+1 ground companion from the start if you’re falconer.

I’m not hunter but I always go with my pet (Hawk+Velheider).

In order to use Hawk+Normal companion just become Falconer. that’s all.

Normally every ppl can use companion anyway. Hunter just can use skill to order companion.

Woah about fix bug for Scopes hitbox thats really good new.
I hope that mean they fix bug about snipe shot but nothing happen even shot at center of big target (char freeze too) & sometime shot at target but hit at a random thing in the screen.(far away from target). Why don’t just let it’s work like multishot/covering fire = ="

Oh, good to know, helps increasing dat team level.

Still little use to having a ground companion overall, wish they did more than just being stoopid.

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Hm don’t know why he’d tell you that. anyway you could throw an skill before going invi with your hawk so it doesn’t follow you anymore, though I don’t know if it’s only on your client, or for everyone.

but yes, the hawk follows you everywhere.