right, right… IMC … lol
Hasta are dropped by demon lord blud. According to them that is
I used old map names. You should open your map in-game to get updated map names. I have already heard about players with manahas equip.
I read Worldboss Blut in your later post too. 
마군주 Worldboss 풀롯 Pullot (Blut), may search these terms on youtube and other sites to get data too.
Sound correct then. Guess we will be hunting blut for new sets to sell @_@… (since i am actually sufficient with virtov/lolopanther)
Thanks
emmit forest/mishekan forest/khamadon forest/inner wall dist9
big as* elites on each map
1 spawns per ch every 30min
happy hunting
Here’s my testing result. If you want a live test I can provide you in telsiai.
you probably didn’t get your dpk value because someone sneaked into your channel and stole it in a few seconds, it /can/ happen.
Most of the dpk data in tosbase is still accurate
and most white recipes (like those needed in virtov) are 100 dpk±
yes this system is stupid, I didn’t really believe in such a stupid thing until I tested it myself.
This is why I get snippy with ppl in my manahas thread. When theres only ONE mob in an entire channel every 30min now think about that, imagine tenet church only having ONE galok per channel it doesn’t matter what the dpk is, its going to be extremely hard to get that mob, let alone the drop. People just assumed the dpk would be 80, that was false. Even if you have an oracle slave it takes a metric crap ton of rerolls to get 1 piece, its why people are currently asking roughly 40million per new armor set.
Because it’s new. lolopanthers and virtov are at 100m and 60m respectively at day 1 now they are only going at 10m per part for lolopanthers and 3m-4m per part for virtov
It’s call inflated numbers.
400 and up is way exaggerated . Assuming it is 400 DPK ( 2 per h on kill 24 hours net you 48. that will take you 9 days of actual farming to get 1 part.) With 0 oracle resets.
This is also the reason why the rich get richer knowing the mechanics(farming bb etc).
a plus points you want to know something? DPK RESETS ON MAINTENANCE.TADAH.
we are all base on KTOS that’s why you still see shiet that KTOS have left over like sage bugs kabbal r7fold on kupole bug etc still exist.
KTOS have a total huge thread on Manahas and the amount of time taken at least to farm 1 piece. (2-3 hours of resetting + - ) per piece.
For weird reason KTOS heavy favors QS3. Which is why called out. 80 is not an under estimation it’s a average. Assuming it is a DPK they have done plenty of resets. 2-3 hours = 7200 secs - 10800 sec.
Oracle reset = 180 seconds per try. -> 40 resets ~ 60
Factoring Kills before. ( since he said it was day 2). 80 sounds legitmate not that i say it’s a true value. It can be this value of estimation… It just means basically 1 part will drop every 2 days
If its a pure RNG. You can literally stroll in a god of luck and kill the first one it will still drop.
Also each server differs. Some server hold manahas as lower priorities. I have seen this elites roaming around for god dam days.
And most iv come in under on, not over.
going under the kill count is very common, because people have been through the map through questing, etc.
same case with manahas bosses where people randomly killed them so a lucky person would get it eventually if no one camped
once again i stayed on the map and did multiples of the items in a row, while monitoring the channels. So unless it counts cross servers (very unlikely) tis bullshit.
And i even disregarded my first drops kill count because i was aware the value could be bad data.
Nothing we can do if you don’t believe in it.
but ever since I knew about DPK and DPK values it helped me a lot in gathering what I need and avoiding channels with people, eventually finishing all my virtov recipes because of it.
then again I can give you a live test to change your mind. just make a character on telsiai and see those things drop every 200.
We never know some data might have changes as well. If it was implemented.
After all TOSbase values are back then from CBT. Certain data do change. Due to user complains and tweak by the developers.
I gave it enough credibility to go test it myself but my results tell me its garbage, so i have 0 reason to believe it. Unless recipes are listed as dpk on tosbase but are actually %. Because i cant get consistent results out of recipes for the life of me. Gems have been very consistent though.
Kinda curious, what recipe are you actually farming.
I was using rapid bangles but then people suggested to me it might be channel/server based so i moved over to Poizma Chain Recipe on owl burial ground, because is usually dead.
According to tosbase its 190~210DPK which i have not come close to. According to dpk and my total kills i should half as many as i have.
So basically you have twice the amount more than you should have? hmmm
For say you start at 100 — > you killed 500 but end up having 4 recipes?
I have a suggestion. Test it out with siedge bow recipe and treegool.
If that still works as what i expected… i might know the reason why.
Isn’t the DPK value divided by the amount of mob populations? Could have been a recent change.
2 populations -> each population dpk at half dpk
Yea i was wondering about this too. Red medulla has 2 spawns .
If 1 spawn spots remains the same… pretty much this…
Hasta full set is confirm to be from blud, there is one getting plate gaunglets and so on.
Went on blud hunting with top guilds/ max on today
Also note that blud drops hasta leather + cloth set.

