For those who don’t know, Saalus convent missions are a new type of mission you unlock at level 240. You get two runs per day for those.
Specifics :
-one random mission among 3, where you have to kill a bunch of mobs and bosses
-bosses are quite overpowered so you can expect to die a couple times per try at least
-mobs and bosses drop 0 silver, 0 exp
-last boss drops a cube with approx 99% talt and 1% good recipes.
-cube reroll is 200k.
And for the final touch : these recipes are untradable. So if you’re lucky enough to loot something, it will most likely not be for your character anyway.
For example, the monk in my party just dropped this :
Well that monk is gonna shoot bolts from now one I guess.
IMC, are you trying to artificially expand your game’s life span ? Cause it sure feels like it.
Suggestions from replies :
- Implement a trading system through a NPC, where you can get another recipe that fits your character better by trading one you already looted (earth tower-style).
- Get the bosses to drop some silver/exp.



