Any one have experience with a Sapper and Fletcher type build? and the combination of The Archer circles and/or Ranger circles, for example;
Archer1 > Ranger1 > Sapper1 > S2 > Fletcher1 > F2 > F3/CANN/MUSK ?
Archer1 > A2 > Sapper1 > S2 > Fletcher1 > F2 > F3/CANN/MUSK ?
Archer1 > A2 > Ranger1 > Sapper1 > S2 > Fletcher1 > F2
Archer1 > Ranger1 > R2 > Sapper1 > S2 > Fletcher1 > F2
So either Archer circle 2 for swift step crit buff, Ranger skills for barrage skill and steady aim buff (idk C1 seems like enough or none at all), Sapper circle 2 or no go at all for boom trap/clay more, and lastly Fletcher to at least circle 2 for magic missile then maybe F3/CANN/MUSK ? idk rank 7.
