Tree of Savior Forum

Archer Guide by Dante

So.

I’ve played icbt and managed to peak top1 journal rank with my archer and felt like I should give back to the community my experience.

When you first start the game, you suck. You can’t dps (or maybe swordies, Highlanders and Barbarians are broken in comparison, idk), you can’t take a hit from anything (damn bats), you can’t even grind because Multishot takes so long to charge that any Earthquake gonna ks your mobs. Of course it gets better with time, and I see you being really powerful in endgame. You really start playing when you get your Seeker bow, dropped from Zignuts in Srautas Canyon (a nice grinding spot btw, prob better than Tenet Garden).

I feel like Kneeling Shot is actually toxic to the game. You can get something to press your Z button like a pile of coins, a macro whatever and you effectively “bot” your way up. The skill isn’t even powerful as well since you can’t cast any skills while at it. Maybe you want it only if you plan on getting Ranger and Steady Aim, which you shouldn’t. Seriously, I see no point in getting anything that is not Archer c2 on rank 2.

Ranger has only one good skill in Critical Shot. Steady Aim would be awesome if not for the attack speed penalty. I mean you are a class meant to dps and to dish out crits, so you need proccs. Also AS is a stat that you can’t really get more, so its valuable.

Quarrel Shooter can… Throw Stones. Yeah.

In rank 3 I got Archer once again, but now I had a choice. They say Hunter is allright cause the pet can tank for you (tho any class can have a pet) and I feel its viable since it can make flying mobs vulnerable to ground skills such as traps, but you can’t really be a Hunter > Sapper… Sapper btw seems really good, as good as Archer c3. The choice is really single target in Twin Arrow or AoE traps. You take a bit to learn how to properly use the traps, but they seem to do nice damage overall. Oh, and you can detonate the random traps spawned from bosses. I thought I could spam Twin Arrow ad aeternum effectively doubling my dps, but even with only three charges, the skill is fair enough.

About stats, Im really bad with those. I got to 100 Str and never missed any mobs, only those pesky Evasion / Block users, but Ive been told that ~40 dex still miss those so if you get more dex is because crit rate.

About the skills, Multishot is both good and bad. Its an AoE that dishes single target damage in random enemies in the area. It takes forever to cast but deal way too much damage. The only problem with it is the clunkyness. You have to stand still during the whole casting + animation, else you lose some shots, and since you get aggro when you hit the mob once, they often dont take full damage. Now for bosses, this is the best skill for any class rank1 and maybe even trumps Pyro for rank2, no idea about rank3 but if you take c3, must still be king. But it is a really bad grinding skill since you end up either getting it cancelled or having too use a lower level of it, that fails to clean up mobs.

Swift Step is awesome, not because of what it gives, but because the atribute. You can buy it five times, getting yourself a neat 50% crit rate (not sure if it bumps 50% of YOUR crit rate or if you crit 50% of the time tho) buff that you can keep always up. I feel that only because of this skill, Archer c2 is a must. The only scenery where you don’t get this is if in endgame there is a build with near 100% crit rate that makes it redundant, but even then this must be one of the best early game skills to get there.

Fulldraw seems weak but I didnt even see anyone using it.

Kneeling Shot needs some more power and need to have a max duration. It can be high, but can’t be infinite as is right now because of botting.

Oblique Shot is awesome. It hits for some damage even mobs more than 50lvs higher than you, where your other skills deal 1 dmg, so I assume it deals magic damage and has no cooldown or cast time. The downsides are 1) you often end up hitting a Tree Root Crystal (the secondary target acquiring is really bugged. Sometimes it “hits” mobs that are already dead, sometimes they hit targets that it shouldn’t…) and 2) you end up pulling more aggro than planned.

Twin Shot is good for bosses and blues, I wonder if this is god tier to use with Scouts Cloaking in PvP as it seems to be. But then again, maybe Multishot is just superior in that department.

Heavy Shot has no cooldown as well, deals ~double your base damage on level 1 and has some utility in the knockback (tho it is way less than what expected from Ragnarok players). Idk if it is any viable, but looks like it is not. Swordies have Pain Barrier and you dont want to choo away Mages, and it kind of is useless for PvE.

Usefull items are Seeker bow, Nepenthes Gloves (lv15), Gulyle bow, Archon Hands and the storyline armor (lv40). I feel like xbows are useless. The only reason to use them is to get a shield enchanted with crit rate gems, but even then idk about the dps.

I wish I could play the last day and test Scout.

My intended build was http://www.tosbase.com/tools/skill-simulator/build/uxu3ohejuv/

Oh well, this is it I guess. Shout outs to everyone who played with me during the week, this has been awesome and I look forward to the game’s release (:

Cheers, Cyanide Dante

6 Likes

Hi, me played scout. :smile:
You can cast your multi in cloaking, it breaks only when arrow shoot somebody. Cloaking has +50% dmg atr for physical skill. Box useless for now, you can’t use skills. Fun only.
Twin shot good more for blue ones, always keep it on cd.
With good evasion you can easily take lots of mobs and cast multi without fear of cancel. Fastest way to grind with it, after with oblique.
I went 15 multi, 10 oblique, 5 twin, 1 step, 14 kneeling.

About stats, i went 40%str/60%dex. Clean dmg, high crit rate and dmg. Everything you ever want.
Also, for 40 lvl good Iron Bow.

xbow is actually good to hit some type of mobs. Even much better with that +50% Stab bonus.
(Reach critical atk up to 1,1k)
dunno how the system works and up till now I still searching for that answer, probably the different in Armor type.
but yeah not sure.

Oh and also for those archer who focused their silver and time and also skill point maxing the goddamn Kneeling Shot.
I Recommend you to not to do that.
Reason being you will be in deep regret when doing a quest. Sure this skill can give you an advantage with “Bot”-ing yourself in the grind spot, but yeah that’s just about it.
Good thing this is still a closed beta, I won’t invest so much for this skill again ( attr up to lv 50 lol )

My final status as in lv 71 Archer C3 is
Str - 54
Dex - 75
The rest 3-3-4

looking good with Critical Chance and Attack, and also the dodging chance ON physical attack.

Also for the luls, open it at your own risk
" http://i.imgur.com/GDCezkU.jpg "

Cheers,
Panettone

edit :
You forgot about Crystal Bangle.
maan that’s like a life saver for my archer.
I don’t remember the exact effect it gives to the character but yeah really helpful
It’s been just around an hour ago since the beta ended but I already forgetting stuff.

Pretty sure normal bows and Xbows are both [Stab] attribute.

I played Archer>Ranger>Ranger and got to level 57. I did rely on kneeling shot quite a bit and did ponder my build when I saw Archer C3, but I agree with you that Archer C3 is a waste of three circles worth of skills for pure grinding maximization, I’m pretty sure you can’t just kneel in one spot fighting big bosses. I for one love my Barrage shot, it’s helped me kill tough foes too many times.

Yep, xbow is stab as well, the same as regular bows, but maybe it does hit more in different types of armor. Iron Bow has a nice bonus but low base damage. Since I went for pure str… Eeh, idk. Wasnt Crystal Bangle the one with 150 hp and seventy something sp, the one with the ring bracelet on the recipe? Ohei, Panettone, Necro! :smiley:

As someone who also went full archer as well, I have to agree to most of those points! :smile:
I would also add that:
-Hunter is a good class but the fun only begins in rank 2 and 3 so you would need to invest a bit on the ranks. The free companion is good, but is still a bit buggy for this CBT.
-That Ranger is also good but if you want pure single targeted damage getting multi shot to lvl 15 is essential!
-Quarrel Shooter is nice and provides some good Survivability! (those shields add so much more defense and the block chance).
-Sapper will be a very good class in PvP specially with the Scout Invisibility. (keep in mind that he is somewhat expensive for the early levels).
Keep Hunting! :sunglasses:

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I really feel like Quarrel Shooter is useless. Why would you want survivability on a dps class? Go get yourself that nice Peltasta then xD

Sapper is VERY good, its just that I find all the luring gameplay boring.

We even did the Brotherhood of the Arrow party one of these days, funny stuff. I think me, Necro and Flufftia were in it. And random Wernon.

Cystal Bangle is that one ring that needs 2 pure crystal.

Looking up on it on ToSBase
it gives
Maximum Attack +10
Evasion +14

Aye, had it, never really gave it much credit. Never gave evasion much credit for that matters. I relied heavily on my microing skills. Which could be why it sucked so much for me to grind. Ahh, what the hell. HAHA

@Necro: what about Flu Flu and Flare Shot?

ok I went hunter and I will tell you why hunter is awesome.

First snatch is useless , Why would you even drop 1 single mob ( doesn’t work on bosses ) into someone elses trap? Its just useless.

Rush dog though is the broken thing here.

Everyones pet deals around 300 damage , 500 with crits right? The hunter pet gets his auto kinda replaced by rush dog. If you invest in your pet he does around 1.4k aoe crits ( you can get his crit chance up to 100% very early in the game). That is the highest aoe dps on the archer tree by far.
Praise increases your pet occurrence of rush dog as well and it seems that the AI uses more rush dogs if you have more mobs around you.
So you can use rush dog yourself for some aoe damage and your pet will use it by himself to aoe down things for you.
Once you get hunter you become his pet. He is much stronger then other pets including you , its just amazing.

Also coursing with linkers is just 30% crit chance for everyone not just you ( doesn’t work on bosses) and your pet still attacks even though he Is coursing.

So yeah, I loved the hunter, I really did. It has the beastmaster feeling all hunters with pets should have ( I feel like giving orders to a monster) . Did I say I sat through most bosses and let him solo them? He pulls a lot of aggroh from me and can’t die ( different from me).

So if you wanna go hunter and have mixed feeling, don’t be afraid cause they are awesome.

btw kneeling shot is amazing for hunters since my pet tanks for me and uses his skills for me as well, so I don’t even have to do anything. Its the perfect bot machine ( not that I did any bot though).

This was my build:

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Woah, awesome input there, Sabin, Im sure to try Kneeling + Hunter when the open beta comes. Thing is, I wish we had Heavy Shot on c1 instead of Fulldraw, then this Hunter build would rock. Granted this looks better for PvE than PvP, it still looks great. Say, do you get a free pet just by turning into Hunter?

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You do get a free pet. Oh it works great for pvp. I have growling which is a fear CC and retrieve which is a stun, My pet retrieves players to me with his mouth, its very funny.

The thing about hunters though is that they are expensive. I spent around 400-500k raising my pet crit chance. But that’s really the only thing you will spend on hunters since they have 0 usefull attributes ( praise is also good but it caps on 5 and its very cheap).

Oh do you know mausoleum? I was rotating 3 rooms by myself ( what other archer class rank 3 can even do that?)

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Yeah, Ive been to mausoleum and felt pretty useless there. Do you think you can have pet AND hawk as falconer? Do you need more than one circle as a Hunter? Id imagine that yes, to get more points into Rush Dog…

You can have both hawk and pet at the same time.

You don’t need it another rank on hunter, the higher rush dog gets the higher the pet damage though ( I reached 1.8k aoe crits at lv 7 of that skill) . But 1.4k crits are also quite usefull I think( that’s his damage with rush dog 5). At c3 the pet can hit over 3k crits.

Rush dog is based on base skill damage , which is 600ish at rank 5 + the pet base damage and the crit chance is the pets.

Exactly my thoughts , I tested all routs within the 3 day I had.
Pure Archer is just the way too go.
In all honesty Crit shot isn’t even that good , when you compare it to both [Oblique Shot] and [Hard Shot]…
With high enough crit rate from attributes ([Swift Walk] +50% crit).
Those skills crit like mad anyways.

I think Crit archer is a must, once you get rolling with em , you life get’s much easier.

Only with high crit rate and kneeling shot my dps was higher than that of a swordsman. However you only hit one target at a time with an archer. Making swordsman more of a dps ,when fighting groups of opponents.

I don’t see any sense in becoming Ranger or Quarrel Shot.
As without the 60% crit increase , you’re essentially halving your dps.Quarrel
Shot more so , because you’re forced onto a shield in order to use [Stone Shot].
Get ready to be carried … a lot.

Finally !!! train that Leather Armor attribute , it’s just sucha life savior.

oh there is a nother misconception about the pet AI, here is how it actually works:

1 - Stay within the owner’s range
2 - Attack what owner’s is attacking until you kill it or owner changes target
3 - Attack what is attacking owner
4 - If owner leaves combat go back to 1

The priority is 1 ,2, 3 and 4. Which means that the pet will go back to the owner even if the owner is attacking mobs by too far ( which normally happens with bows) . People usually outrange number 1 and think the pet doesn’t attack at all( this is probably the bug though as he does this occasionally). The problem here is that number 1 range is way too close to mobs. Also with number 4 you can’t just go afk and let the pet do the killing. He starts killing mob but since you are not attacking or getting attacked he stops and goes to sleep ( what a jerk right?).

At lv 100ish the pet gets an aoe taunt. His attack patterns are like this.

1 - auto attack what is in range and proc chance to rush dog
2 - increases rush dog chance if mobs count > 5
3 - uses Taunt every 10s if mob count > 5

The mob count is the amount of mobs that are targeting the owner ( not the pet). The pet doesn’t care if there are mobs hitting him. Once enough mobs target you he starts spaming rush dogs like crazy even after the targets change to him.

Pets often go under terrain , but if you Rush dog they appear again ( some terrains they just can’t so they are useless in some maps)

I didn’t get this skills. I think I will be like 5 Cloaking, 5 Flare, 4 Flu Flu, 1 Camouflage.

Just wondering, I keep seeing people saying swift step sucks, but doesn’t the attribute which adds critic while using it make it worthwhile?? [I haven’t played yet, I just read about the attribute in the wikii]

Just make 1 level Step for atr.

Good bits you shared! I tried Archer the 3rd day of testing, and never had such a crap experience in any other game. The mechanics seemed to be weird to me. And why do you not start with a bind skill of some kind? Or did I miss something? Also, multi shot was the death of me… Literally! Lol I may give it another go for future tests or when game is officially live. And I am sure some of the skills at the newbie levels will be better balanced come release.