Definitely have, but Iām sure they will fix it eventually. It got a buff with zendu though which lowers the enemys poison resistance by 50%. So realistically mobs that poison didnt work well on under the effect will deal damage same you would deal to normal mobs while normal mobs will receive more damage and those vulnerableā¦ huhuu! ^^
Anyways, on topic:
Id take the first trap instead of the one with knockback. Other skils are fine though 1 in camouflage might come useful, utility is nice.
In fletcher, general consensus is bodkin and barbed are OP. Broadhead Id consider if you coupled wugushi with fletcher on later ranks for the ultimate poison/bleed combo.
Magic arrow I love for the utility but bodkin and barbed are imo more worth it. Or you could lower the other skills down a bit to keep magic arrow where it is, it is great vs stationary targets.
Archer part looks perfect, +1! Back to work now, hereās your mushroom of archery awesomeness