Tree of Savior Forum

Archer and Ranger attributes

I want to ask if the knockback of Full Draw and Barrage should be used? The Barrage knockback adds another 4s to its cooldown and it makes it hard to spam it when the enemies are knocked back. And for Full Draw, I think the max knockback range is just absurd that you can’t reach your enemy before the hold duration wears off.

Honestly it’s player preference, since Ranger have more than 1 AoE skill it shouldn’t be that bad if you can time your things correctly, I personally use Barrage with knockback in case of thing going south, i can just knock them back, walk away and wait for cooldowns, and with knock back it gives you more breathing room so that you can engage things are a distance rather than at close range, also Ranger 3 rank have another AoE skill call bouncing shot which can be use to substitute Barrage while Barrage is on CD

Thanks for the input. I think I can consider the knockback of Barrage. What about Full Draw? You can still hold your enemy to the ground without the knockback, right?