They removed this as well. The only reason to use a dagger is if you feel like using a Swift Ark to really max out your basic attack damage.
All the additional damage that Quarrel Shooter gets pairs nicely with the +50% final additional damage on homing arrows that Arbalester gets with one of its Arts. Quarrel Shooter also has a few high damage skills, such as Rapid Fire and Block and Shoot. Scatter Caltrops can also be thrown in to deal even more damage and generate more homing arrows while other skills are being used. If you’re using Double Marking (especially at Lv4), you’ll be seeing a lot of homing arrows.
Having a shield equipped is necessary to use not only Block and Shoot, but Deploy Pavise as well. Between increasing the damage of crossbow attacks, improving Scatter Caltrops and Stone Shot, granting up to 50% hp buffer with its Art, and knocking down/bleeding nearby enemies on initial use, it can be a very useful skill. Rapid Fire is also improved when a shield is equipped.
To put it simply, the class has
If you ask me, though, I just like that I can use Running Shot boosted basic attacks while Dead Zone is active. Having decent defenses, hp, and block, the Balinta set, a Demon Lord Helgasercle Card, and good range and mobility make the daily Reclaim and Retrieve quests feel like less of a chore, which is a nice bonus.