Hello,
I would like to know your plans concerning anti-bot measures?
If you havent decided yet, maybe you would like to create a POLL , with some choices for the comunity to decide ?
that would be verry nice of you, and we would appreciate it.
Here’s some random ideas.
-
A slider in the corner of the screen, we have 5 minutes to slide it to a random predetermined point on the bar, if wrong, or uncomplet after 5 mins, we get a mouvement penalty debuff of 99%.
We then can clique on an icon that appear on the screen to fill a captcha that prove that we are back, and not a bot. ( slider appear around every 40 mins sounds good.) -
A minigame that grants reward if succeded.
That could become a part of the game instead of just a simple anti-bot measure. maybe a mini collecting game, like a minigame with many slime monster of different colors, and we must click to kill those of the wrong color, based on our time performance, we have a reward.
Or another game, i’am sure you can find great ideas that would completly change how we see the game. -
Or even a simple captcha like this
Quick and effective (i made it with numbers, but symbols can also be good.)
Let us know what you think about it. we want our game, as bot free as possible
@STAFF_Ethan
--------------------------- EDIT----------------------------
So i resume.
every 40 min to 1 hours, we are afflicted with a debuff like
this : [you cannot receive XP and your drop chance are reduces by 100% ]
then an icone pop in a corner of the screen, we click and a captcha is here for us to fill.
Or we must do a minigame so that the debuff is removed, and maybe get some reward from it.
That way, we wont die in combat because of it, since we choose WHEN to perfome the bot test.
We can choose to performe the captcha test at anytime, so that we are debuff free for the next hour, that way we can performe the anti bot test, when we have some free time , and avoid being debuff.
and make sure that the debuff cannot happen when we are boss fighting.