Tree of Savior Forum

Another Cleric Class Problem! (AA build)

Hello, I’d like to ask, is this AA build okay? I don’t like to go with Krivis+chap. I’d like to have sufficient damage while being able to support the team as well.

https://tos.neet.tv/skill-planner#411222cbgg.1a3a5565.1e21455a659a.152545.253545.7a6a8595

Going dex/str is fine?
Can chaplain’s braindead AA hurt mobs efficiently? (i.e in 300 dg mobs)
How’s Breaking wheel AA efficiency?
How’s Sp management?

Thank you~

I had this build before and then moved to a similar build. I think you can go with Dex or Dex/str , especially we are talking about an physical AA build. Weapons and gears can give you enough spr and int for some skills.

About chaplain, yeah but some builds give better DPS than others. The same build I had before was full spr and I didn’t like very much as sometimes you go soloing and it was very powerful. Str will help to melt the enemies and you should probably invest a good amount on Dex to get a decent attack speed.

Breaking wheel is your main skill to clean mobs from CM and to improve the damage on bosses. The Cold down is a bit longer than I would thought as far but it is one the main investment of the build with that fire attribute from Inquisitor.

Well, I have a full Dex and doesn’t feel my build to running out of sp often. Indeed if you go AA you will not use a lot of so but as you have a Paladin on your build (which I would replace for mock) I would say you probably consume just a bit more than me (I have Krivis3 and use others skills to improve the DPS)

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get INT and some DEX (this gets boosted by monstrance)
if you want to scale auto attacks then scale magic damage, because thats what chaplain scales with the hardest, 483% magic damage scaling alone, through aspergellium and lvl 15 aspersion with max attributes.

imo, the best alternative AA builds for chaplain would involve something with kabbalist3

kabba3 has an attribute which gives 20% magic damage i have no idea what “magic force attack” does, but i assume its just magic damage and works like daino, for another 100% magic damage scaling on auto attacks, the thing is you cant go with inquis1 if you take kabba3.

you can try somehing like this
https://tos.neet.tv/skill-planner#41222c1fff

it wont have the insane aoe and sustained damage of chap>krivis>inquisitor ( i dont know why you dont like this build, but it literally has everything you say you want lol)

this alternate build trades that for better support and nuke potential with kabbalist skills and cleric C2’s heal bombing and you never run out of sp since your a kabbalist lol.

Breaking Wheel should be left at 1. It’s a waste getting more than 1 since the hit count stays the same.

It makes you attack like a Wizard if you’re equiping a rod. The energy ball thing.
Kabbalist’s wheel also gives an extra line of damage, but it’s a little awkward to use.

oh i see, thanks for the info
so kabba3 is just for the phat 20% magic damage then lol.

My AA(Krivis+chap) experience.
Stone Skin is good with deploy Capella but luxury.
Without Wheel aoe is bad but if mobs constantly walk into Inqusiter’s fire then fine.
1 wheel can kill anything less than 1m hp just need the target inside wheel splash range.
Never have Sp problem only Akuras, buff skills and wheel was use.
Akuras is very good to increase dps especially in multihit build.
Big Dps drop when not using Daino.

How exactly do you plan to “support” with this build? The priest philosophy of support is to “reward bad play” (I use the term bad loosely as I have no other word for it). You basically “reward people for dying”. If people die, you can rez 2 ways and rebuff. If people don’t die, all you have as support is [monstrance].

The actual ranks of cleric that do (general non-niche) support are: deiv, paladin, druid, doc.

The problems I see lie with your ranks pass chaplain. It’s just all over the place. The base has some problems but it depends on what you are doing. c1-pr3-ch is fine but you have to answer if you are doing content that is longer than 1hr and/or hard enough to kill you.

  • if YES you want 15 [blessing] 10 [revive] 5 [resurrection] 10 [mass heal] and 1 in [sacrament],
    [monstrance] and [aspersion]. If your people are dying anyway [aspersion] won’t save them.
  • if NO you want 15 [aspersion] instead of [blessing] and copy the rest. [aspersion] will be for damage and not for the def it gives since it will be a 322% (1.5 attributes if you spend on it) SF on your AA.

Now for your problem ranks 7-9.
R7
Paladin1 does nothing for you here. Deiv1 for cd statue will do more (faster heals, wheel and smash). Doc1 for [healing factor] and [blood letting] will do more.
R8
Inqui is good here. You only want burn and wheel from inqui and you get both from circle1.
R9
Doc2 is good for a little bit more offense with BDS. 2dots working while you AA is good. Taoist1 for [dark sight] and [storm calling] is a good addition for support. I hear priest3-???-taoist is an in demand combo for ET if you’re into that.

You can also go cheaper on the rank cost by going krivis3 instead of chap. You’ll have to ask @Nekorin if IMC is keeping [daino] + [breaking wheel] and burn interaction of doubling hits in ktest/ktos.

–edit–
1min to 1hr

I’m pretty sure Daino + Breaking wheel is nerfed.

It used to double the damage but it doesn’t but it still great

I like stronger BW as it kill mobs faster, even more than one horde

I’m wondering, does Sacra, aspag, holy rite, scale with an int based build (magic damage)? I’m pretty sure it’s just elemental property.

What?

This is ignoring Mass Heal which is the only direct heal in the game, it is quintessential support. You don’t reward people for dying, Revive is just a safety net with 90% uptime. C2 Priest3 is all you need to support a group.

Heck, I can support most groups with C1 Priest3. Keeping groups alive in this game is easy.

Me too . Just some people doesn’t know that mass heal mechanics and stay behind you

Because the ability to heal is unique to priests right? And [revive] is exactly that. It is a “safety net” that allows you to perform poorly because you know you don’t get punished with death while the buff is up hence a “reward for bad play”.

No. Who is saying that? I said Mass Heal is the only direct heal in the game. You are the one asking a player how they plan to support with C2 P3, lol. Here is your answer:

They plan to support by putting down heal tiles and casting mass heal.

why is this even bad lol
supports job is to make the game easier for the players he/she is supporting
if playing like ■■■■ means they dont die, then the support fulfils its job of making the game easier

Translation

They plan to support by healing. Again, the method does not require a priest. In fact the method is a given being the build is a cleric.

Understand the question before you reply. I know it’s hard, but if you actually read everything and take the post as a whole, I was addressing the OP in terms of what priests could do uniquely.

@yodish92
If you’ll look at this

If your pardoner buffs expire, you will need a rebuff.

If nobody dies in an activity, no one would need rebuffs ([aspersion], [sacrament], [blessing] no longer needed) and no one would need to come back to life ([revive] and [resurrection] no longer needed).

That leaves [monstrance] (5min duration requires it be recast often enough anyway so not part of the rebuffs argument), [mass heal], [exorcise], and [stone skin] as the skills that are still relevant to your choice to spend 3 ranks on priest.

[monstrance] is scrollable and is inexpensive at 700s to craft and is only really ever used for bossing on an AA build. IF you want to count the damage, that damage from [monstrance] c.atk becomes less and less relevant the better your weapon is. [mass heal] is a heal and healing can be done by other cleric classes with a more useful (has more uses) kit. [exorcise] only has use if you plan to use the horrible [magnus exorcismus]. [stone skin] is an already over nerfed skill with very specific damage it can mitigate and isn’t even 100% uptime for the small amount it does mitigate making it only useful for mitigating WB nukes (which btw you can’t really predict).

So again, if you are choosing to do content where you know you will die then go for it as that is the unique ability the priest kit offers. Otherwise it is bad because of the opportunity cost of 3 ranks you don’t actually use.

Assumptions were made. Here we go, down the rabbit hole.

No. The priest philosophy of support is to support by offering additional healing, and buffs that provide immunity as well as buffs that provide additional damage, defense, and stats.

No. If people don’t die, you have additional healing, and buffs that provide immunities, damage reduction, additional damage, and stats.

Anything more you would like me to ‘read’?

uhh i thought you were trying to argue against priest not being able to support

He thinks because cleric1-3 can heal, that makes priest heals meaningless. lol. What he is failing to recognize is that Heal is one of the cleric tree’s strongest nukes if you have blessing and attributes, and having mass heal frees up Heal for damage.